ambivalence by Marshals
[nfo]
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popularity : 61% |
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alltime top: #33101 |
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added on the 2005-04-11 18:37:19 by bomber |
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comments
weird. not too subtle, pretty senseless and unpolished but all in all it's pretty slick :)
rulez added on the 2005-04-11 19:14:06 by Gargaj
After watching five seconds , crashed here.
(9600XT - catalyst 5.4)
(9600XT - catalyst 5.4)
After watching five seconds (in window mode) , crashed here.
(9100 - catalyst 4.11)
Fullscreen mode doesn´t work either.
(9100 - catalyst 4.11)
Fullscreen mode doesn´t work either.
feels somewhat rushed and visually inconsistent. there are some nice moments though, and the b&w parts reminded me of marshals' therapy demo which i tend to like. the soundtrack is not that impressive as nula's previous works.
didnt crash but didnt rule either.
no.
Incoherent. Left me with no feelings whatsoever
nah, had expectations to the screenshot, but i was disapointed. was to "hard" the whole ting. "hard" as in a stiff look. unfinished?
seems like a rush-prod.
herm
better than previous marast demo i see..
but, 12mo for this..
better than previous marast demo i see..
but, 12mo for this..
:)
Ok : i really think pentacles and other stuff liske thins should be avoided... ok brun me now
it works on my GF4200ti, no problems
1st part looks unfinished, i know you can do better!
2nd part have a cool music and did not feat the 1st part, 2 prods in one, but not very good stuff here
and all of this is too short, piggie
1st part looks unfinished, i know you can do better!
2nd part have a cool music and did not feat the 1st part, 2 prods in one, but not very good stuff here
and all of this is too short, piggie
the 2nd part looked promising, but it was too short and i expected more after the 2nd part :(
gee. This is beauty on screenshot and just averange on screen...
i like it
interesting mixof themes
crashed... ati?
Plays like 20 seconds, then crashes. GFFX 5200, Driver 6.14.10.6172, performance mode.
combined two demos?
This time Geforce 6600, quality mode, freshish drivers. Chashes within 2 seconds from start.
Ah, yes, i have a solution. Take RivaTuner and tune OpenGL ID String from 2.0 to 1.5. stupid parser. :)
Now that i've watched it... a piggy. Somewhat inconsistent, idealess, and rotating static objects are not state of the art any longer.
Now that i've watched it... a piggy. Somewhat inconsistent, idealess, and rotating static objects are not state of the art any longer.
crashes after 5 seconds !!
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