pouët.net

Seen As FR-019 by wiCkeDz
[nfo]
screenshot added by ttl on 2004-09-20 19:15:01
platform :
type :
release date : september 2004
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popularity : 69%
 69%
  • -0.05
alltime top: #43730
added on the 2004-09-20 18:54:36 by wickedz wickedz

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wow, trsi demomaker 2004 (werkzeug1) strikes again. creativity!
sucks added on the 2004-09-20 19:01:16 by sam sam
do something innovatie instead.
sucks added on the 2004-09-20 19:04:06 by bzz bzz
innovative ofcourse.
added on the 2004-09-20 19:04:24 by bzz bzz
please delete that prod from pouet.net
sucks added on the 2004-09-20 19:06:34 by rez rez
omg :)
sucks added on the 2004-09-20 19:10:12 by ttl ttl
nice but yeah i guess you know why
sucks added on the 2004-09-20 19:11:39 by las las
That's one way of learning to use the tool I guess, but not something that you should really release publicly, in my opinion.
It is not a demonstration what i can do, it is a demo to show what everyone can do with werkkzeug. The concept and the idea is from Farbrausch and that is what i have written in the endscroller and the file_id.diz. I think to get comments for that rebuild i must post it anywhere, so pouet.net is the correct place ;-)
added on the 2004-09-20 19:16:09 by wickedz wickedz
This is really an ugly rip of the fr-019. You even managed to make it slow on my machine...

"Far above the average" ?
"We're the best fuck the rest" ?

not even in dreams wankers..
+1 to delete this prod from pouet.net
sucks added on the 2004-09-20 19:16:21 by nystep nystep
lamer
sucks added on the 2004-09-20 19:35:38 by xeNusion xeNusion
Quote:
"Far above the average" ?
"We're the best fuck the rest" ?

not even in dreams wankers..


That prod is a rebuild of the final version of fr-019 and in the final version they use that text...

ahh lamers can't rebuild that demo in one week.
Farbrausch self need more time for his final version because they can't sitting daily 24h in front of PC to make the demo running same like me. I rebuild it completly bymyself.

At next will come complete own prods. But for learning the best way is to copy a finished product.

I think if you look to the Amiga and C-64 Intro section most of the intros look like the same and nobody post theire lamers or delete that prod....

Maybe i am realy wrong here :-(
added on the 2004-09-20 19:51:25 by wickedz wickedz
i just can't believe it. yeah, you are so far above average. this is such a fucking lame rip-off! i suppose this is not supposed to be a serious release - in your best interest. don't you realize what you have done ? there is no point in posting such stuff.
sucks added on the 2004-09-20 19:57:07 by rac rac
no
sucks added on the 2004-09-20 19:57:16 by nytrik nytrik
of course it's a crappy way of being creative, and it results like something really stupid and bad.

But to be honest, I think there is a lot of work involved from tool learning to the (bad) copy of the original.

Anyway, it should be out of pouet.net as there is nothing about creativity in this prod.
sucks added on the 2004-09-20 19:58:00 by oxb oxb
yeah, maybe you're really wrong there.
sucks added on the 2004-09-20 19:58:27 by Mr Twist Laser Mr Twist Laser
Quote:

I think if you look to the Amiga and C-64 Intro section most of the intros look like the same and nobody post theire lamers or delete that prod....

Maybe i am realy wrong here :-(


Yes, you are.
sucks added on the 2004-09-20 20:01:18 by keops keops
is it just me or the download link is broken?
added on the 2004-09-20 20:01:32 by Gargaj Gargaj
ok, maybe it's good for learning, all right, maybe it's even amusing to see that you could do this, but hey, keeping it as a secret or at most showing it a few (not necessarely scener) friends would be acceptable too, but releasing it here is really pointless imho..

so next time - if you choose werkzeug to release prods - create your own demos, and if you only want to prove yourself your abilities this way, don't release it as a prod

ps: Gargaj: it's only you :)
added on the 2004-09-20 20:03:42 by tsw tsw
Downloadlink is fixed
added on the 2004-09-20 20:03:48 by wickedz wickedz


sucks added on the 2004-09-20 20:05:48 by dipswitch dipswitch
@tsw yes i understand the point that it is not so cool, to post it public. Next time i know it and i didn't think that i will try to copy some finished prods.
added on the 2004-09-20 20:07:24 by wickedz wickedz
thats just wrong
sucks added on the 2004-09-20 20:07:31 by grusbanan grusbanan
this is a bad dream ... i gonna wake up
added on the 2004-09-20 20:11:51 by nytrik nytrik
wiCkeDz: I forgot to mention that it must have been a huge work to achieve it though.
Next time dont forget to include creativity/innovation in your work, I'm sure you could make great stuff with such patience ;)
added on the 2004-09-20 20:12:21 by keops keops
Interesting experiment!

I must say I am impressed, that you are able to remake this with the tool. Must have been some hard work.

Hehe fun stuff :-D
rulez added on the 2004-09-20 20:18:36 by sprocket sprocket
keops thanks for that comment, you're totaly right. That prod was a try to make a most exactly copy of fr-019 and i can't include my own creatity in that prod. In my own prods i will include my own creativity ;-)
added on the 2004-09-20 20:20:15 by wickedz wickedz
i think you guys are all overreacting this a bit.

- originality value is sub-zero
- no idea why it was released
- not sure if you have consent of using the very same track. (and i would be interested in how you got the original .v2m)

but then again...
- pretty accurate conversion considering colors and such (i know, FAR from perfect, but hey, not bad)
- quite nice amount of work involved.
- PLEASE RAISE YOUR HANDS IF YOU MANAGED TO DO SOMETHING DECENT WITH WERKKZEUG AND YOU'RE NOT FIVER2 :D

so i wont thumb this down (bigot idealist alert), if you promise to do something original next time. :)
added on the 2004-09-20 20:26:20 by Gargaj Gargaj
no. i don't like this. sorry.
sucks added on the 2004-09-20 20:31:17 by zeebr zeebr
WAY TO GO!! DESTROY THE DEMOSCENE!!

Ok, great achievement to get in control of wekkzeug, but next time better be more creative - at least you could remix several demos :)
rulez added on the 2004-09-20 20:32:10 by Stelthzje Stelthzje
geez dudes why thumbing down this well-done remix of fr-019 ? do you blame every musical remix ? do you blame every handmade pix inspired by a photo ? do you blame yourselves being mix of your parents ? :p

seriously you know that many major painters have begun by copying their masters...

in my opinion this prod is not a rip-off but a tribute foos!


PS: i don't know wickedz ;)
rulez added on the 2004-09-20 20:34:11 by Zest Zest
OK the main reason why i have post that prod is because pouet.net is mor popular then the forum where i have post it before.
Here you can read the comment from fiver2 to my prod.
I wouldn't beat Farbrausch with my rebuild, because the original is much better as my work.
THX to Garagj & Sprocket for notice that i also have done some work to make that rebuild. The v2m tune i take from the original because the mp3 version was a bit to huge for a 64 KB prod.
added on the 2004-09-20 20:37:06 by wickedz wickedz
Lemme guess, your next release is going to be a recreation of "ix" using demopaja??

Trying to port a demo to a 'foreign' platform, such as the C64 version of Second Reality, is a noble effort. But recreating a demo for the original target OS using more-or-less the identical tools/engine is, well, you know, lame...
sucks added on the 2004-09-20 20:45:12 by sea_monkey sea_monkey
Remember to add some yellow to the highlights of the pinkish env-objects..Very noticeable difference there :) some text stuff is too dominating in this release too.. in the original it doesnt stand out this much.

Strange to see the small differences that makes the fr version better on many points. still.. not bad for a first prod as they say :)
added on the 2004-09-20 20:45:23 by loaderror loaderror
"PLEASE RAISE YOUR HANDS IF YOU MANAGED TO DO SOMETHING DECENT WITH WERKKZEUG AND YOU'RE NOT FIVER2 :D"

gargaj: o/

;-D
added on the 2004-09-20 20:51:06 by uncle-x uncle-x
Farbrausch people: what are you trying to do? Kill the demoscene with your evil demotools?

you're 11 years late, fools!

(blablabla 1993)



;)
added on the 2004-09-20 20:56:57 by keops keops
"remixing" a demo can be a good experience, and make a good product, by here you changed nothing except colors or cameras...
sucks added on the 2004-09-20 20:57:41 by Kassoulet Kassoulet
bah.
added on the 2004-09-20 21:07:23 by friol friol
kassoulet: trying to reproduce "by hand" a masterpiece is a noble challenge too!
added on the 2004-09-20 21:14:27 by Zest Zest
I thought he just modified the .k1.

As it seems he really recreated all by hand, it's a great work.
added on the 2004-09-20 21:21:08 by Kassoulet Kassoulet
btw speaking about so-called Creativity, don't be too hypocritical please... a human prod is hardly completely original, man can often easily spot its inspiration sources from pop or underground cultures, unless its author has been living alone in a not-Lascaux cave without any media nor book :p
added on the 2004-09-20 21:21:25 by Zest Zest
@kassoulet yes i recreated completly by myself without the original .k1. Many screenshots and many times watching the original helps to make that rebuild ;-)
added on the 2004-09-20 21:27:57 by wickedz wickedz
kiddz, don`t try it with your dad`s home stereo :)
added on the 2004-09-20 21:29:47 by ninja ninja
gargaj, i think visualice and cp/paniq (zeitmaschine) might raise their hands aswell...
added on the 2004-09-20 21:57:55 by ryg ryg
no, nO, NO, NOOOOO...
"the point is to show that demos can be really made with this tool"... oh joy, it's a demotool! And hey! look! I can do something similar to what they did (just a lil more ugly), using their same tool!
This is fuuuuun... Everybody danceeee... Life is gooodddd.
sucks added on the 2004-09-20 22:01:19 by dixan dixan
hehe fr suffers :)
nice ripoff. v2m was just copypasted from unpacked binaries, right ?
ryg : /me loves zeitmaschine
rulez added on the 2004-09-20 22:02:02 by apricot apricot
Hell of an effort, but... no
sucks added on the 2004-09-20 22:09:36 by BoyC BoyC
Impressive amount of work, and it's obvious this isn't a repacked re-release of fr-019 because things are... squarer.
In essence, I guess this proves that it's possible to make Farb-rausch's intros with their tools.
The best thing I can say about it, though, is that the flower in this version looks better than the one in the real intro.
added on the 2004-09-20 22:31:10 by crusader crusader
the v2m was the original one from fr-019 - you can hear that I've changed lots of the synth's parameters over the last years as it definitely doesn't sound like it was supposed to.
added on the 2004-09-20 22:43:41 by kb_ kb_
where is it? download is fucked
added on the 2004-09-20 23:10:02 by okkie okkie
crusader: did we seriously need an fr-lookalike-prod to establish the fact that fr can make fr-type prods with their own engine? no.

if the download-link had worked i could probably have seen this prod too.. (hint)
added on the 2004-09-20 23:10:06 by gloom gloom
just read his comment gloom :)
he postet the intro in this werkzeug forum. i found this link there (still working):
http://www.vectronix.org/wbb/download.php?id=178
added on the 2004-09-20 23:35:20 by ttl ttl
aaaaaaaaaaaaaaaaaaaaaaaah. had a quick look over that vectronix site too. and now i'd like to die.

PLEASE. please go away!

sucks added on the 2004-09-20 23:41:09 by prost prost
Ok, I got a violent reaction about this production at first, and i'd like to make some more constructive comments,

Quote:
That prod is a rebuild of the final version of fr-019 and in the final version they use that text...


allright, i was mistaking on two points here, i'm sorry i haven't seen the fr-019 final so i didn't know and i thought you wrote this down yourself. then i tought you were a group (plural) :-) sorry again.

Quote:
ahh lamers can't rebuild that demo in one week.
Farbrausch self need more time for his final version because they can't sitting daily 24h in front of PC to make the demo running same like me. I rebuild it completly bymyself.


ok it's a nice effort to understand how effects are made. but once again you shouldn't have released this.

Quote:
At next will come complete own prods. But for learning the best way is to copy a finished product.


That's a good intention, but you're wrong thinking it's the best way to learn. Next time you should just take your sources of inspiration a little further, and develop your own demotools before playing arround, and use a music which isn't a rippoff, and use original graphics all in a coherent and continuous design.

I mean, yes, one week is a really short time to make a demo. That's what provocated such violent reactions i think. A demotool is very elite, and it takes years of development. Considering the fact that fairlight's tools have been under development since 1997, yep, we can say that seeing someone just using a whole made and ready demotool to copy an existing production was quite annoying.

Quote:
I think if you look to the Amiga and C-64 Intro section most of the intros look like the same and nobody post theire lamers or delete that prod....


Well it's not because all productions feature sprites and scrollers that they're the same ;-)
Each of the amiga/c64 intros/demos required code, music and graphics. everything was remade at each time..(in most cases.. if we close the eyes down upon the occasionnal rippings, and source reuse...).

Finally, well, you just had a wrong start to make demos, but i hope it won't disgust you. Do never copy someone's else work again, and everything will be fine.

Regards,
added on the 2004-09-21 00:06:24 by nystep nystep
oh my god what a fanboi-tro. seriously dude - make something fresh instead.
sucks added on the 2004-09-21 00:08:02 by gloom gloom
Well, erm... Danke BEA ;)

Whatever. Yeah, this sucks. OTOH, the scene needs new people. Wickedz: I suggest visiting a few demoparties, making friends in the scene, getting yourself into a group etc. While you've chosen to do something giving you a guaranteed flame-bait for your first production, you've obviously got some talent and should become part of the scene.
added on the 2004-09-21 00:20:53 by scamp scamp
Wickedz>>

This is actually a pretty good remake, and I was rather impressed. Must of been quite a bit of work recreating the k1 from the ground up. Anyways, I agree with scamp, you've obviously got some talent and are quite knowledgeable with the tool. You've also shown what you can do, and I'm sure you should be able to find a scene-grup to join rather easily.
rulez added on the 2004-09-21 00:31:01 by Nezbie Nezbie
flame++
sucks added on the 2004-09-21 01:14:03 by mind mind
Will people put the crack pipe down for a goddamn minute?

Yes, it's crappy. Yes, it's done before. So freaking what. It's his first shot at releasing something, and it still looks better than any other non-fr werkzeug release yet.

Kick this, then please don't hesitate to kick other cheap knock-offs. Like that kasparov on C64 anim.

Support. In any case, "het zit in z'n hart"
rulez added on the 2004-09-21 01:28:47 by Shifter Shifter
What the hell is all the fuss about.. It's clear these people used a known reference, because that's the only way to make the point they are trying to make. And that would be "look, we used our tool reproduce one of the best scene prods" (or close enough). And that's plain nice and fair.
added on the 2004-09-21 01:34:13 by amv amv
hahahaha! a kick in the face! Way to go man!
rulez added on the 2004-09-21 02:52:06 by Proteque Proteque
Wow, you've really impressed me. Eye for details, much work, this lookalike is pretty good. I looked at werkkzeug when it was released, I couldn't "work" with it...
RESPECT.
rulez added on the 2004-09-21 04:01:51 by René Madenmann René Madenmann
Well done!
It is very good as a first demo attempt, on the technical side at least. Since the goal was not to create something new, I do not see a problem that this is a very good copy of fr-019.

I am a bit surprised about the strong negative reactions here really... But I suppose some people managed to misunderstand the product.
added on the 2004-09-21 04:08:54 by mjz mjz
mjz, the negative reactions are because the same people that criticize this release is the same people that haven't accepted werkkzeug as a TOOL and instead think its a time to sluff off on code. What's it's designed to do is to make the groups focus more on design (which should be emphasized in the first place) Imho.
rulez added on the 2004-09-21 06:07:18 by rebootjac rebootjac
coding seems to get less important... thats a bad thing
added on the 2004-09-21 08:01:40 by las las
just the usual coder vs designer squabble...
added on the 2004-09-21 08:14:16 by Zest Zest
What turnover :)
What better way to learn a tool than to make a tribute to its creators?
rulez added on the 2004-09-21 08:59:04 by Patrick Groove Patrick Groove
-> Welcome to Pouet wickedz. Get used to it.
-> " It is not a demonstration what i can do, it is a demo to show what everyone can do with werkkzeug". No. FR does demos that show what can be done with Werkkzeug. This is your work.
-> As such, it is a good thing to larn to recreate something. Graphicians do the same to learn new techniques, musicians as well.
-> But I don't think it belongs here. If every scener would post his scrap-book here, Pouet would be pointless (joke prods aside).
-> I second scamp. Visit a party. Get in tough with people. Make something you can call "own". The satisfaction will be much higher then a copy anyways.
rulez added on the 2004-09-21 09:17:53 by Delax Delax
Patrick Groove: umm... make something fresh with the same amount of effort?
added on the 2004-09-21 09:19:34 by dixan dixan
what gargaj and shifter said.
rulez added on the 2004-09-21 09:19:38 by skrebbel skrebbel
in the same way that we have gamers and game coders, we now have demotool users and demo coders.
I -do- respect the skill involved in high-level usage of a program. Can't wait to see what they make next.
This is like a game mod that reproduces the art and level design of the original game though.
added on the 2004-09-21 09:27:13 by GbND GbND
Congratulations, you've managed to annoy the hell out of half of pouet :) I think this is good remake. Very good, in fact. But, obviously, nothing original, so no thumbs up.
added on the 2004-09-21 10:07:36 by Preacher Preacher
Could someone please create a demotool for erasing crap like this from one's memory?
sucks added on the 2004-09-21 10:53:52 by break break
Much thanks for those mass of comments ;-)

Here is a new mirror link because the Downloadlink above is not stable everytime:
DOWNLOAD MIRROR LINK
added on the 2004-09-21 11:28:15 by wickedz wickedz
rulez added on the 2004-09-21 11:40:19 by Optimus Optimus
I will not thumb this down, due to the obvious amount of work involved. Also, I believe that imitation is a good first step in learning. However, imho one should NEVER actually release those COPYS. You proabebly learnt a lot making the remake, but it doesn't help on the fact that you took a good looking intro, and made some uglyfied "version" of it.

Next time make a demo with lobsters.
added on the 2004-09-21 11:44:29 by kusma kusma
i don't remember the majority of the downvoters having thumbed down the release of .werkkzeug in the first line.
<sherlock>without .werkkzeug, this one wouldn't have been done.</sherlock>

as for the prod: nice try. it's not something that i would have released, because it's a first-timer. and coming up with a remake for the first release ain't the best thing to do either.

btw, it's quite funny to see how the downvoting magically went on turning into positive votes right after shifter posted =)
added on the 2004-09-21 11:48:13 by dalezr dalezr
BB Image !!! REMIX !!! BB Image :)

well... heavy question...
-i understund the idea of remake of a "popular intro" (bad for you, haven't own one ):
-saw the result i think it's faaaar better than the averange in this year...

BB Image !BUT! BB Image

Remake of an existing intro is the _easyest way_ ! A bad way !!! Using content of it is a bad thing (don't count that you credited the author or not, it's bad !)... I feel i must thumb down because of this but i should not. Hoping that you present something _UNIQUE_ next time !!!
added on the 2004-09-21 12:32:59 by AbcuG! AbcuG!
no thumb down from my side. I won't doom anyone using demotools though I can't understand why someone (except the group that developed it) does it.
to second a few people, amongst them delax and scamp: doing it the hard way (writing your own tools, engine, effect, whatever crap) needs even more time and effort than redoing demos/intros with WZ but also is ALOT more fun.
and yes, you might visit some parties...
added on the 2004-09-21 14:45:48 by styx^hcr styx^hcr
An ugly version of an old fr intro. Nice exercise. Now do something less pointless .
added on the 2004-09-21 14:52:01 by tomaes tomaes
uhm ... yes, i guess there's a lot of work behind it... i liked the object in the last scene (scroller, mutierte diskokugel) somehow more than it was in the original version... u should really try something unique next time... well its okay if you make such things for practicing anyway...

it maybe would get a thumb up from me if you would have coded it ;)
added on the 2004-09-21 15:14:23 by red red
i found it boring, just like the original.but i cant see why so many are complaining, lack of imagination has always been plaguing the demoscene, this is just taking it to the extreme.
added on the 2004-09-21 17:18:20 by hollowman hollowman
would have been better if he used addict2 or something to do fr019 :P
sucks added on the 2004-09-21 17:23:13 by post malone post malone
nice graphical remix.
rulez added on the 2004-09-21 18:23:19 by praetor_alpha praetor_alpha
@maali addict is to unstable for me and i didn't like the design and layout of addict it is all so small. werkkzeug is a realy great tool for huge projects thats why i am using it ;-)
added on the 2004-09-22 03:12:47 by wickedz wickedz
not that great, but well done anyway ... ode to fr ... shame the music sounds completely loopy now :)
rulez added on the 2004-09-22 03:39:43 by Weyland Yutani Weyland Yutani
It not quite there, but still not entirely bad either - I'll give it a piggy. I think one should think of this as an artist's entry, more than an intro.
added on the 2004-09-22 10:55:24 by d3pth d3pth
.
sucks added on the 2004-09-23 00:41:14 by spengler spengler
very good work with the tool, wickedz.
now get a coder and do something else, it might look worse but it'll be *yours*. my view on .wz :)
sucks added on the 2004-09-23 13:40:38 by makc makc
maali: i would've been scared actually :D addict1 is completely crap and addict2 is unreleased, so... :D
added on the 2004-09-23 13:47:38 by Gargaj Gargaj
rulez added on the 2004-09-23 13:57:32 by v3nom v3nom
bad to shit
sucks added on the 2004-09-23 14:11:06 by stil stil
HANDSOMISH
rulez added on the 2004-09-23 14:12:00 by u2 u2
c'est genre quand c'est a moitié HANDSOME et completement AMICHE ?
added on the 2004-09-23 14:12:54 by stil stil
paskeu bad to shit c'est TROP english peut etre... n'empeche que ca me donne des idée pour la futur prod de popsy après le rippage de zic ;)
added on the 2004-09-23 14:13:59 by u2 u2
Gargaj: i want addict2 to be released :D

wiCkeDz: seen as fr-019 picture quality is sucks... fr-019 rocks!!!
sucks added on the 2004-09-23 16:55:31 by bux bux
@Bux what picture quality you mean the screenshot here or the picture quality in the demo ?
added on the 2004-09-23 21:03:57 by wickedz wickedz
Try this:

Code: const float h = cosf(fov * 0.5f) / sinf(fov * 0.5f); const float w = h / aspect; Matrix r; r._11 = w; r._12 = 0.0f; r._13 = 0.0f; r._14 = 0.0f; r._21 = 0.0f; r._22 = h; r._23 = 0.0f; r._24 = 0.0f; r._31 = 0.0f; r._32 = 0.0f; r._33 = zf / (zf - zn); r._34 = 1.0f; r._41 = 0.0f; r._42 = 0.0f; r._43 = -zn * zf / (zf - zn); r._44 = 0.0f; return r;


Thanks.
sucks added on the 2004-09-25 15:33:28 by EvilOne EvilOne
I think this quote sums it up nicely: "If you can't do it better why do it?"

Maybe something original next time?
sucks added on the 2004-09-26 05:12:59 by s_tec s_tec
What I mean by my comment: You have the tallent to do something good (the prod shows that), but you can't beat Farbrausch at their own game. No matter what you do, it will suck. So, change the rules of the game and do something original.
added on the 2004-09-26 05:18:51 by s_tec s_tec
contrary to common beliefs, i think this is wonderful for first ever prod. he didn't submit it to any party, he just wanted to show what he can do to find a group for himself. for that i salute him.

i wish i could use this tool as good as him ;)
rulez added on the 2004-09-26 08:48:36 by randomi randomi
@s_tec i wouldn't try to beat Farbrausch, i know that the Original is mush better.

randomi:
Quote:
he just wanted to show what he can do to find a group for himself.


You understand me, Thanx.

I have not the time to visit partys and get new contacts, so i have tried this way, but now i knew that was not the correct way.
Because many people did not understood that.
Now i knew that it is better to make something complete own, but there i have the next problem where i can get a good musican ? When nobody knews me, nobody will make music for a new own prod. I will not download any track and use it for my prod, because it could be possible that this track was used in any other prod before.
My favorite part is the gfx, design, 3D modelling and direction part.
I have no knowledge in coding and composing music.
With my rebuild i have shown that the 3D modelling, the direction of the cam and the design was easy to handle for me.
I have many ideas for new prods, but i missed music for new prods :(
added on the 2004-09-26 18:55:26 by wickedz wickedz
If this had been done with addict1, I would thumb it up. ;) But seeing that it's done with the same tool as the original... Nice effort, but shouldn't be released.
added on the 2004-09-26 19:21:49 by wb wb
good work.
rulez added on the 2004-09-26 22:55:06 by kimi kardashian kimi kardashian
Quote:
Because many people did not understood that.


Don't say people don't understand, when people just don't approve what you made.

Quote:
With my rebuild i have shown that the 3D modelling, the direction of the cam and the design was easy to handle for me.


No, you didn't. You've shown you can more or less reproduce some shapes and some camera paths (really nothing about the design, less than zero).
You're a cameraman pretending to be a director.

For the music, you have no excuse. I bet you haven't even tried. If you did, you'd know that quite all the average/good musicians will give you a music if you just ask them properly, because they have plenty of "leftovers" from unreleased/abandoned prods.

The work is good, nontheless. But you still have to show you're capable of drawing, directing and doing the design by yourself.
added on the 2004-09-30 10:41:22 by pan pan
@pan yes i know that i must do my own, if you read my last post you have seen that wrote it and i am on my way now...

With design and 3D Stuff i mean that i have enough knowledge to build my own stuff, too. That the 3D and Design stuff in my seen as fr-019 only some reproduced stuff is was clear.
But how i tell it some posts before, i used werkkzeugg about 1 1/2 month now and before i start with the rebuild i build many other objects with werkkzeug, but these stuff was not for a demo only for testing and learning how to work with werkkzeug.
After understanding how to work with it, i start with the first real demo (only a copy of a finished one).

The copy was realy good i think and it doesn't matter what some people has written here, because the most of them never released anything. So i think the comments of those guys are crap.

And also i knew now that it was not the right way to post my learn process (Seen As fr-019) here. But anyway when the people can post theire 256 Byte bullshit i can also post those stuff, because i would not piss off Farbrausch, it is more a tribute like someone here says.

Anyway my english sucks so it is possible that the most of you don't understand me, Sorry....
added on the 2004-10-01 04:37:51 by wickedz wickedz
this post is not about the prod, but wiCkeDz himself. This guy rulz, to say the least. His activelly participate in werkkzeug learning forums and really helps everyone there. I think he made a mistake publishing this as an original prod, but we should look to ourselves and think of all the stupid mistakes we all have made before. So be less elitist and more lovelyscenelike people, because that is what this is all about.

Blame on you guys who think scene is about make the fastest code and the most cruel criticts.
added on the 2004-10-01 13:26:46 by nolver nolver
dunno where the problem here is? for a firstie and meant as a tribute this rockz. typical "i am sooo leet because i can rotate cubes" poetry here.
rulez added on the 2004-10-01 13:45:26 by Fzool Fzool
But anyway when the people can post theire 256 Byte bullshit i can also post those stuff

Some of that "bullshit" is actually way more creditable than what you've done.
added on the 2004-10-01 13:54:41 by tomaes tomaes
I think it`s quite an achievement to get it to look so identical to the original products as it does.

I sure hope Wickedz can come up with his own ideas now.
rulez added on the 2004-10-01 14:04:13 by Zplex Zplex
No, it wasn't wrong posting it on Pouet. What would be wrong, would be releasing it on a party. Now that would suck. But here... i don't know why it shouldn't, it will just get lost among tons of other forgotten stuff. The only ones who make it "wrong" in the eyes of the author, are people who keep mashing on it. This whole discussion, i think this particular case takes much more (mostly negative) attention than it deserves. We have been through that already a number of times, with all sorts of tools. People, cool off. Noone can be everything from the very beginning, so anything that helps is a natural step into improvement later.


I had seen it a while ago. It's not badly done, and it's first prod, so i could thumb it up just to encourage you, Wickedz, of doing another, possibly better prod...

But now that you've allowed to say "256 byte bullshit"... please apologize! They are not that trivial!

I'm not sure i'm fond of Wickedzs attitude, but otherwise i would be available for cooperation. Yes, i'm looking for other newbees to expand my group by someone productive. :>
added on the 2004-10-01 15:04:56 by eye eye
With the "256 Byte Bullshit" i meant that this is looking bullshit not that the skillz or the creators are Bullshit. Coding something is hard and defintly not easy, and coding something in 256 Byte is really great. But most the results are looking very ugly like hecticle color rotation without any sense.

So i don't give up now, stay tuned and wait for my first own prod wit my own ideas and so on... :-)
added on the 2004-10-01 17:16:45 by wickedz wickedz
Ya know what would've been cool? A parody of "Poem to a Horse" instead of a copy. Something like, "Poem to a Tool", and have a bunch of operators floating around.
code
sucks added on the 2004-10-02 17:48:31 by gg|rhg gg|rhg
first demo (or intro) remix/remake i've ever seen. it would be ok prod for me, but i can see many stupid thumb downs, so to compensate:
rulez added on the 2004-10-02 17:56:59 by shadez shadez
nice job, thanks for sharing
boooh to all wanna-be elite sceners who thumb this down
rulez added on the 2004-10-04 13:38:28 by numtek numtek
boooh to me.
sucks added on the 2004-10-09 15:28:24 by jimmi jimmi
wiKKedW4nK: you suck arse, big time.
and you are more stupid than avarage stupidity.
anyway: i realize that not everybody needs to know how a car works to be a good and safe driver, but however you have to know the rules of trafic.
p.s.: WankedWick0, if this would be the US you'd have voted for bush.
sucks added on the 2004-12-01 02:24:05 by abductee abductee
But anyway when the people can post theire 256 Byte bullshit i can also post those stuff

go and die! stupid demo tools... we are lucky that theres no more wickedz out there!
sucks added on the 2005-02-14 03:17:30 by calimero calimero
Well, then accuse farb-rausch (and many other demogroups) of using demotools. All artists should die because they can't code, right?

This isn't a rip for me, because he haven't claimed at any point that demo contents are his own creations. All this demo has to say is "I can handle .werkkzeug1 well" and it shouldn't be considered anything more. Some originality would be really cool, but I can live without it. This guy was just showing his .wz1 skills and did his job well. If you can do something better in .werkkzeug1, then go thumb it down (but post a link to your .wz1 prod along with your thumb). If not, then try thinking about what this demo was really going to show and base your vote on this.

I agree that demo making is about being creative and presenting demo skills in such way wasn't best idea, but well. Thumb up, because of quality of his work, not content.
rulez added on the 2005-02-14 04:19:10 by KK KK
puhhh ... I think this thread looses its sense more and more ...
IMHO most the down-thumbers did their votes just because it "HAS TO BE THUMBED DOWN" as all the other "DOWN THUMBERS" can't be wrong and as they can't be wrong and I want to be part of it, I HAVE TO thumb it down as well ... not thinking about what intention this production had nor judging about its content and its quality ...

anyway ... as I totally agree with Kryzsiek-K a >THUMB UP< from me !

Think about it ...
rulez added on the 2005-02-14 07:55:52 by slippy slippy
sorry but I prefere "old type" of demos: - break the limits - and demotools are totaly opposite to this.
You have a tool and tool have it's own limits. Whatever you made with tools you are bounded with limits of that tool. And using a tool is like "look, see what I can do in 3D Max, werkkzeug1... (name a tool)".
added on the 2005-02-14 15:04:42 by calimero calimero
Yes, I agree with this, but usually coders can't do art and artists can't code, so using some kind of tool in the middle is the only solution for this. Of course it's best when both coder and artist are on the same group, but some artists just can't find one (as it was the case here).

Anyway, I fully agree that breaking limits of the tool is very different from breaking limits of hardware/OS you are running and that's the reason I'm writing a demotool on my own now.
added on the 2005-02-14 17:29:20 by KK KK
What Krzysiek-K said.
rulez added on the 2005-02-14 17:54:19 by Shockwave Shockwave
Krzysiek-K: respect!
added on the 2005-02-14 18:08:41 by calimero calimero
Why copying prods in their own category?
sucks added on the 2005-04-20 19:10:37 by shash shash
Should have been at least a rmx...
added on the 2005-07-24 23:50:25 by bdk bdk
You nasty bastards thumbing this down away from the scene. Afaics he hasnøt made any postings or prods since this rant back in '05.
He just wanted to show what he can and cannot do, and as so he managed really well. I think pouet is a great place to demonstrate your skills, and this prod is great at doing this.
If it had been released at a party I would have thumbed it down hard, but just on pouet I simply do not understand why you are all so angry.
Seems like we lost a would have been great scener :+(
rulez added on the 2007-08-14 16:18:50 by lemmus lemmus
Atari sucks.
sucks added on the 2008-04-18 20:20:51 by fxmj4598fj4598fj fxmj4598fj4598fj
lemmus. you were right.
rulez added on the 2008-07-16 12:03:09 by SiR SiR
No sources makes this quite useless even as a demonstration of the tool... Yea, I know it's old.
added on the 2009-01-16 02:23:03 by wrthlss wrthlss
RULEzzzzzzzzzzzzzzzzzzzzzzz!!!
rulez added on the 2009-02-26 08:38:52 by closed closed
what is this
added on the 2010-04-14 08:34:17 by provod provod
What lemmus said is totally truth. This as first prod in WZ is excellent and for the scenner begginer this massive thumb down is very shocking and demotivating.
rulez added on the 2010-05-02 12:47:48 by jack-3d jack-3d
Lemmus speaks wise words. I for one will thumb this up. Would I vote for it at a party, no. But here sure. Its a good effort and how many else have had the will and patience to do this amount of work in Werkkzeug who wasn't in FB?

Shame on all the haters that just bash people for just trying to get started. I don't know if wickedz is still doing stuff, but apparently he did take down his nice werkkzeug fan/users forum. I guess the haters got what they wanted.
rulez added on the 2010-07-24 12:58:20 by neptun neptun
hi to all i stopped because the bad resonance was hard, so i still work on other funny things but the demoscene is dead in my eyes...
rulez added on the 2010-12-20 00:46:34 by wickedz wickedz
this one's too decent so i won't give it a thumbs down ;)
Quote:
This is really an ugly rip of the fr-019. You even managed to make it slow on my machine...

"Far above the average" ?
"We're the best fuck the rest" ?

not even in dreams wankers..
+1 to delete this prod from pouet.net

those lines you quoted are from original version by farbrausch...
Glop.
sucks added on the 2022-04-24 14:04:55 by spkr spkr

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