discoranger doublemint by unik [web]
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popularity : 66% |
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alltime top: #1966 |
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added on the 2001-11-04 22:02:11 by tomic |
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comments
Very nice looking, due in part to smooth framerates, good lighting, and simple textures.
rulez added on the 2001-11-04 22:23:43 by phoenix
colours could be optimized sometimes, but there are a bunch of cool scenes in this intro
Yup, a very good prod indeed! Is the sugar tunnel antialiased btw?
Very nice design!!! The simplicity works well.
Very slick and nice
Thumbs up
Thumbs up
Very nice intro, but the screenshot is not showing the best scene of the intro ;-)
It's a nice a neat intro.
i notice unik still are incapable of even rudimentary code optimization.
it's funny how demos/intros get less and less advanced while the requirements keep going up.
it's funny how demos/intros get less and less advanced while the requirements keep going up.
Cool intro.
So, thumbs up.
So, thumbs up.
silky smooth gfx. not much besides that, but it looks and feels cool, so there. 8)
Very average. Simple numedia effects and a monotonic tune. Also surprisingly slow (especially since it's running on hardware).
Got da beauty :)... keep up da beat, unikk. The colors suit the concept, the scenes are pretty, but I have to agree with matvei, pretty slow for a hardware demoo...
Maybe not so good code, but Unik exploit their full potential and make a very nice lookin intro.
But was this Unik`s full potential? I hope they prove me wrong :)
But was this Unik`s full potential? I hope they prove me wrong :)
yeah RULEz !! :)
disco isn't dead. look at this track, a pur ft2 style disco music and it's sound good .
disco isn't dead. look at this track, a pur ft2 style disco music and it's sound good .
Woohoo! This one's sweet =)
Nice job, Unik...
Optimized code is nice, but that alone won't make a good intro.
Very pretty - smooth, nice music, nice effects, overall great job.
Wonderful use of tons of polygons.
Nice job, Unik...
Optimized code is nice, but that alone won't make a good intro.
Very pretty - smooth, nice music, nice effects, overall great job.
Wonderful use of tons of polygons.
Warp lost his password to pouet.net so he asked me to post this : "the intro is only slow on cards below gf2mx since render to texture sukkz ass..
can't change this."
can't change this."
bull
rtt IS slow, but not THAT slow, and I don't see why this intro would need it anyway (for that one 100% reflective cube? the standard mirroring algo would work perfectly and probably be faster too).
still, it's nice, clean, stylish, and it ruled in the compo.
still, it's nice, clean, stylish, and it ruled in the compo.
"Optimized code is nice, but that alone won't make a good intro."
no, but bad code can make an otherwise nice intro shit.
no, but bad code can make an otherwise nice intro shit.
What crappy systems do you guys have? I get *good* performance with my geforce2mx card.
i like this intro alot. :) the only thing that bothers me is the re-use of effects - doesn't suit this intro (or any production for that matter). it's better to do one kickass thing after another than to re-do stuff (like the haujobb-demo from dialogos01 - don't get me wrong, it's nice and all, but you don't show the same stuff over and over again :) ..but this intro rocks. :)
macaw: amd k6-2 with tnt2. yeh, not exactly top of the line, but it should be more than enough to run this sort of stuff <g>.
k6-2 333 that is. blah.
btw, interesting fact, this intro seemingly doesn't count as 3d flyby only because it uses checkerboard textures.
wow.
wow.
Simple 3d flyby is considered as design.
Advanced 3d flyby is considered as boring.
It`s a law :)
Advanced 3d flyby is considered as boring.
It`s a law :)
an intersting point you have there ryg :)
but I guess there's still too much action in ddm to call it flyby.
wain's theory is not bad either and has something true ;))
anyways, this intro is good !
but I guess there's still too much action in ddm to call it flyby.
wain's theory is not bad either and has something true ;))
anyways, this intro is good !
ryg > since when is rendering to texture slow? it has never been slow in dx anyways.. as long as your rendertarget aint TO big.. i mean its the same shit afterall :>
the difference between these kind of demos/intros here and 3d flyby ones is that they're non-objective. 3d flyby demos show concrete everydaylife objects, adapted from reality.
ryg: read the manifesto from cncd - it should give you a hint (even though cncd doesn't comply to their own manifesto).
yes, it pretty much hinted me at the fact that cncd sometimes wanna have fun looking at you shouting too :)
lator, render to texture is slow because the textures aren't swizzled in the videocard's memory resulting in lots of caching problems (=slow rendering) and switching rendertargets is slower than it should be as well.
oh yes, btw, nice intro.
oh yes, btw, nice intro.
Said it once, will say it again: "conversely, 'simple' flybys can be boring, 'advanced' flybys can be cool..."
It all depends on what's happening on the screen, how much 'alive' it is... This intro's dynamic enough to make things interesting and take it above a regular static flyby. And besides, the music owns :)
It all depends on what's happening on the screen, how much 'alive' it is... This intro's dynamic enough to make things interesting and take it above a regular static flyby. And besides, the music owns :)
saga> shouldnt be so slow.. since he really doesnt need to change that often on those thingys..
- 1 day later -
and no it wasnt.. it was the drivers fault.. just switched to latest detonator and it runs in high framerate on my tnt2 ..
(i have never lost many fps when i had 2 rendering targets per frame... however he renders the scene 2 times.. its not the render2texture problem)
- 1 day later -
and no it wasnt.. it was the drivers fault.. just switched to latest detonator and it runs in high framerate on my tnt2 ..
(i have never lost many fps when i had 2 rendering targets per frame... however he renders the scene 2 times.. its not the render2texture problem)
lator, when will you ever stop whining, or maybe i have to shut you up with a b0ng at dreamhack? :)
warp, nice work as usual
warp, nice work as usual
Horrible crap! Has probably the ugliest textures this side of old tbl prods and the music is simply _flat_.
Crashed in Windows XP...
lecker das!
This has a really nice new "groovy" look to it that really appeals to me. Really great actually.
this constant flaming of mr._ really goes on my nerves with the time..
could someone of the nursing staff please take away the keyboard of this shitbrain! thanx
could someone of the nursing staff please take away the keyboard of this shitbrain! thanx
*grins*
nice nice nice neat supa
i really love that one.
neat music you can move ya ass on it ;) + nice effects 'sweet' style .)
hmm and that effect at the end... really nice
i really love that one.
neat music you can move ya ass on it ;) + nice effects 'sweet' style .)
hmm and that effect at the end... really nice
yes, nice :)
.
rockz !
I like colors and house music.
Good synchro.
Good synchro.
yes, i got the beauty
10 Q
10 Q
hmmm...
checked this ones sound ?
http://www.pouet.net/prod.php?which=3921
checked this ones sound ?
http://www.pouet.net/prod.php?which=3921
i never spotted *any* link between taboo_stories.mp3 (and actually originally an xm) and this intro's xm. really, nothing at all :)
this crashed horribly.. but the music has nothing to do with my mp3 for tbp01
whoah!!! great stuff!
doesn't even sound and look like an intro, but is like a demo
doesn't even sound and look like an intro, but is like a demo
nicez
warp: check the "rumours" first before you try to rubbbb ya head against my knee...
i never said DHG ripped something from OKKIE or vice versa...
i just asked why do these 2 songs sound same... xm vs. mp3, forgett it... was not my point of view... so, if you check them both, they r very similar !!! you cant tell me that they dont have the same beat, background... so, i cant believe that 2 musicians have had the same ideas for a song... i think they both "ripped" the same song... so what ? i only wanted to know what song...
so get yourself a banana to play with and do not offend me again...
nice code...
i never said DHG ripped something from OKKIE or vice versa...
i just asked why do these 2 songs sound same... xm vs. mp3, forgett it... was not my point of view... so, if you check them both, they r very similar !!! you cant tell me that they dont have the same beat, background... so, i cant believe that 2 musicians have had the same ideas for a song... i think they both "ripped" the same song... so what ? i only wanted to know what song...
so get yourself a banana to play with and do not offend me again...
nice code...
Rock solid!
The 'sugar tunnel' is nice, but most other scenes are pretty pointless and the music is -flat- nothing but a disco beat. no melody.
disapointed.
disapointed.
warp: tun wir...
It crashes on my (WinME, PIIIm 800mHz, ATI Mobility M4) system just as "Disco Double Mint" becomes visible... And right now my screen is stuck in low-res such that I can't see the bottom or right edge of my screen...
I'm not trying to piss out long gone campfires, but the tpb-01 track was actually made under the guidelines of "make it sound like something like sexadelic", afaik -hence the sine lead ;)
Oh, the intro crashed on my box. :(
Oh, the intro crashed on my box. :(
I'm not trying to piss out long gone campfires, but the tpb-01 track was actually made under the guidelines of "make it sound like something like sexadelic", afaik -hence the sine lead ;)
Oh, the intro crashed on my box. :(
Oh, the intro crashed on my box. :(
very nice prod !! keep up doing shit like that
colorfull and design
music need more beat
music need more beat
great..
Still good.
sweet
Crash after first effect :/
I never really understood why, but I liked this prod a lot.
crashed
crash after 10 seconds :(
<3
DISZNO!
EZ KURVAJO!
EZ KURVAJO!
Simply alltimer !!! Best Unik intro
Crashes after the first effect. Learn to deal with your null pointers, people :)
updated link to recently released final version..
Very nice 64k by the way :)
Nice one.
Very nice and cute!
boring music, but the minimalist visuals are done tastefully
nice usage of cheap textures :)
for the chilling atmo
for the chilling atmo
good.
Cubes and spheres go a long way.
one of my favorites when i started the scene ;D
Cute intro.
Very nice
decent one, different from usual unik-replayish style :)
funky
i like it... ql lights and shades + bkg patterns
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