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Kefrens Without For by NoName [web]
screenshot added by cyb on 2004-03-01 06:32:23
platform :
type :
release date : march 2004
  • 7
  • 4
  • 0
popularity : 59%
 59%
  • 0.64
alltime top: #12282
added on the 2004-03-01 06:32:23 by cyb cyb

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People thought my last 256b'er was lame ("kefrens without gosub"), so i got angry and made it better. Now it moves as it's supposed to!
Next step is to put it into the borders in 256 bytes :)
added on the 2004-03-01 06:33:06 by cyb cyb
much better :)
rulez added on the 2004-03-01 08:27:48 by ruuvari ruuvari
Great! Seemed a bit static though. I'd like to see the next version with more animated bars.
rulez added on the 2004-03-01 14:28:16 by Optimus Optimus
Sorry! This comment was meaned to be for Kefrens without Gosub. I was surfing fast the net and clicked on this one because I had seen the other intro yesterday. I was meaning about the movement which is improved here as I say! Great!!! How active are you C64 freaks anyways??? I wake up and there is a better version the next day. Someone does Dycp and the next day we have better Dycps in 256b?!?!?! So fast that I write comments for wrong prod ;) Damn! I wish the CPC sceners were even as slightly active as you =)))
added on the 2004-03-01 14:32:45 by Optimus Optimus
And I think now, this is the best 256b C64 intro ever till now!!! Clean, great movement, everything cool and fits.
added on the 2004-03-01 14:34:35 by Optimus Optimus
thats just great. Can i upload my music previews as productions aswell?
added on the 2004-03-01 14:41:21 by NoahR NoahR
@Optimus: he he, actually this is my first sign of activity since 2002, so it's not like i'm super active

@iblis: This is no preview. With "next step" i don't mean something i am gonna do (i don't think i bother squeezing this effect anymore), but the next step others could take to beat this one. Wider bars would also make a cool next step!!
I am sorry i released "kefrens without gosub", if that's what you mean, but i couldn't imagine that 2 days later i would have made a better version. I thought it was kind a optimal. I'm sorry for that. I regret it too :)
added on the 2004-03-01 15:11:09 by cyb cyb
Very impressive that this is possible within 256 bytes! Best 256b'er on C64 IMO too!

Btw, for those who don't get the title on this one and the prequel (Kefrens w/o gosub), I bet they're derived from the error messages "return w/o gosub" and "next w/o for".
rulez added on the 2004-03-02 23:28:41 by cruzer cruzer
256 neat bytes!
rulez added on the 2005-08-08 02:37:52 by ALiEN^bf ALiEN^bf
rulez added on the 2005-09-30 16:58:57 by Skate Skate
rulez added on the 2005-09-30 17:29:26 by Preacher Preacher
Yup!
It reminds me of a Kefrens Amiga demo/intro but I lost the name of it. Can anyone help me out?
rulez added on the 2005-09-30 17:59:40 by Cj Cj
Cj: There was also Metallion's screen (Walkmann) in Megademo 8 that started with vertical rasters, not exactly like these ones though :)
added on the 2005-09-30 18:16:31 by keops keops
I found and added it. Hope I did not miss it on pouet :)

www.pouet.net/prod.php?which=19221
added on the 2005-09-30 18:50:52 by Cj Cj
Cj: Ah, didn't remember this one indeed :)
However, my favorite raster-show will always be http://www.pouet.net/prod.php?which=3422 :)
added on the 2005-09-30 19:13:34 by keops keops
Keops: Indeed, this one is great and caused a cpu load of 110% (however) when the copperbars start moving like a wave under WinUAE :)
added on the 2005-09-30 19:22:29 by Cj Cj

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