Trash by Digital [web] | ||||||||||||||
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popularity : 51% |
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alltime top: #21865 |
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added on the 2007-09-19 06:36:06 by psenough |
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wow no comments here, quite a nice demo back then, not great but cool anyway and i watched it quite a few times :)
rulez added on the 2007-11-22 01:03:13 by keito
totally missed this one back in the day, just saw it for the first time. :) and i like it, it's pretty cool. i totally love the "logo sprayer" dot effect. :) also, there's one part which apparently inspired the coder of this intro ;D
Yep, great one, hypnotic morphing
huh, dots effects ;)
Nice
here is a review from my copy of Amiga Format magazine, issue 38, September 1992:
"Thankfully Trash doesn't live up to its name. This is a megademo of above-average proportions from Digital. It consists of six varied and well-programmed parts. It doesn't start off very originally, because it begins with a ripped intro from Shadow of the Beast combined with a vector scape. This is the sort of thing that was being done two years ago.
Thankfully, things improve after that. One of the most impressive techniques I've seen for a long time - even though it's rather simplistic - is a series of pixels that fly in and slowly make up a line vector, which then transforms into a filled vector and moves around the screen. It happens smoothly and it's a great effect.
Another attractive effect is a fractal-drawn landscape which has a vector balloon and boat moving across it. Again it's a simplistic technique, but the combination of the two types of graphics is effective. The rest of the demo is relatively unoriginal, although it is well-programmed, but seems to end very suddenly - after the credits appear, all you see is a blank screen"
dada! :)
"Thankfully Trash doesn't live up to its name. This is a megademo of above-average proportions from Digital. It consists of six varied and well-programmed parts. It doesn't start off very originally, because it begins with a ripped intro from Shadow of the Beast combined with a vector scape. This is the sort of thing that was being done two years ago.
Thankfully, things improve after that. One of the most impressive techniques I've seen for a long time - even though it's rather simplistic - is a series of pixels that fly in and slowly make up a line vector, which then transforms into a filled vector and moves around the screen. It happens smoothly and it's a great effect.
Another attractive effect is a fractal-drawn landscape which has a vector balloon and boat moving across it. Again it's a simplistic technique, but the combination of the two types of graphics is effective. The rest of the demo is relatively unoriginal, although it is well-programmed, but seems to end very suddenly - after the credits appear, all you see is a blank screen"
dada! :)
another interesting fact is that it was licensed exclusively to 17-Bit Public Domain. So we have perhaps the first demoscene commercial whores here? :)
[html]http://youtu.be/Ow9S2P3HEhc[/html]
wow...seems i missed that one back the days..great demo...catchy tune.. \o/
Didn't know this Digital demo. I like the hotair balloon part.
Yeah, that PD ad. :P
Didn't mind it, enjoyed the cloned music ;) then again definitely doesn't rule. So :)
Didn't mind it, enjoyed the cloned music ;) then again definitely doesn't rule. So :)
nice
Cool!
Nice it is!
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