pouët.net

Preikestolen by Nuance [web]
[nfo]
screenshot added by AndyNCE on 2024-04-02 13:29:49
platform :
type :
release date : april 2024
release party : Revision 2024
compo : pc 8k
ranked : 1st
  • 6
  • 1
  • 2
popularity : 53%
 53%
  • 0.44
alltime top: #25013
added on the 2024-04-01 21:56:31 by hitchhikr hitchhikr

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sorry but no
sucks added on the 2024-04-02 19:51:14 by havoc havoc
nice
rulez added on the 2024-04-02 21:55:20 by Ramon B5 Ramon B5
Quote:
sorry but no
sucks added on the 2024-04-02 22:59:23 by SiR SiR
do you mean that (if the .nfo is correct) intro was mostly done from shadertoy snippets glued together? kind of yes, but 1) at least it's credited 2) the overall result was kind of fine, even if it wasn't as great as other 8k compo winners :)
rulez added on the 2024-04-02 23:44:13 by wbcbz7 wbcbz7
I was hoping for more sheep presence
rulez added on the 2024-04-03 20:43:11 by gopher gopher
Quote:
intro was mostly done from shadertoy snippets glued together? kind of yes,


Well it depends, the intro was initially based on the mentioned shader that has a severe bug which does not allow to show close-up details. Fixed.

The shader wasn't single-pass but used buffers. Remixed.

We've added sphere-based volumetric raymarching for the fur into a regular scene, this isn't trivial. Remixed. Unfortunately we where unable to also include more volumetric clouds as was planned earlier due to a bug on our side. Enhanced.

You now have an example how to do spline-paths for cameras in the shader-realm.

I'd therefore not say 'glued together', I hope you like it as much as we had a great time finishing it at the party. If there had been better authoring tools for this I guess it had become even better from a technical point of view. There is literally nothing for SDFs, and just one debugger (shaderEd with VsCode).

Quote:
but 1) at least it's credited

We are standing on the shoulders of giants

Quote:
2) the overall result was kind of fine, even if it wasn't as great as other 8k compo winners :)

Critics appreciated, knew beforehand that it might be kind of polarizing. Most prods are so dark and depressing, we wanted to have some lighter theme.

The intro was about dust&fog, from an artist perspective, you know..
added on the 2024-04-04 16:15:48 by deepblur deepblur
translucent ghost sheep in the wind.
rulez added on the 2024-04-10 09:49:41 by hfr hfr
Quote:
sorry but no


WE ARE STANDING ON THE SHOULDERS OF GIANTS
rulez added on the 2024-04-10 10:34:34 by neoman neoman
it's tacky, but also awesome
rulez added on the 2024-04-10 11:17:57 by rloaderro rloaderro

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