Eternal Dreams by K-Storm [web]
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popularity : 66% |
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alltime top: #8768 |
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added on the 2002-11-23 17:10:35 by skarab |
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comments
A nice demo (3mn - 4,7Mo)
added on the 2002-11-23 17:11:42 by skarab
its to big for me to download, so im just happy with watchin the screenshoot =)
je prefere m'abstenir de tout commentaire ...
please, learn more.
K-Storm demo has evolved.
however, particle was bad.
You should care about texture size and magnifying power.
And was correspondence of frame rate carried out?
however, particle was bad.
You should care about texture size and magnifying power.
And was correspondence of frame rate carried out?
Not so bad... kind of relaxing, metaball+polygonlight effect in the end was quite nice.
Btw, particle texture was very ugly.
Btw, particle texture was very ugly.
Good job scarab, thumbs up for the improvement :)
Couple of things...
- ENABLE THE ESC KEY
- I thought you promised us non-linear interpolation of the camera-track?
- The font is ghastly
Other than that, this is a definite improvement over previous work, which is good, I guess.
Um...yeah, I'm too bored to think up/steal a sarcastic quote, sorry.
- ENABLE THE ESC KEY
- I thought you promised us non-linear interpolation of the camera-track?
- The font is ghastly
Other than that, this is a definite improvement over previous work, which is good, I guess.
Um...yeah, I'm too bored to think up/steal a sarcastic quote, sorry.
Ok, I've just read your comments, I'm agree with all, thanks a lot.
The esc key isn't enable, but you can use Alt+F4 the demo will stopped, or use the cross in windowed mode.
The camera use bezier-curves, but i guess with some little bugs...
The font is used only for the greetings so...
Tx all :)
The esc key isn't enable, but you can use Alt+F4 the demo will stopped, or use the cross in windowed mode.
The camera use bezier-curves, but i guess with some little bugs...
The font is used only for the greetings so...
Tx all :)
im gonna watch it, and if it's improving enough, i promise a solid improvement over fuckskarab
Better visuals, but still not enough.
(I won't comment the textwriter again)
(I won't comment the textwriter again)
youre going the right direction. still not a thumb up though :)
The music remind me of jean michell jarre, but it lack a good lead to really do impact as anything but elevator muzac.
The music remind me of jean michell jarre, but it lack a good lead to really do impact as anything but elevator muzac.
thumb up for the last sentence in the final scroller ...
good job my friend ! :)
try to make more design :)
thumb up for the effect of the screenshot.
try to make more design :)
thumb up for the effect of the screenshot.
not bad guys, much better than the demos you've done in the past!
It was ok, a couple nice effects. Text sucked and the same particles were used over and over which removes a lot of fun.
The music reminded me a lot of Dope / Complex.
The music reminded me a lot of Dope / Complex.
great improvement man!
this is almost a good demo...
just some improvement on textures, and designwise and it'll worth a rulez.
anyway i like it even as it is now.
this is almost a good demo...
just some improvement on textures, and designwise and it'll worth a rulez.
anyway i like it even as it is now.
link is broken,
cant download it...
cant download it...
wait tomorrow, multimania is very slow sometimes...
It works now, maybe it'll work a few days... I hoppe. Sorry, I'll change of server as soon as possible...
only the music is acceptable
look's okaish, camera movement is truly bad. Music helped the overall feel.
Fonts are updated and texts added.
î wont thump up but its not bad either =)
work on the camera!
work on the camera!
nice to see, that your work get's better from time to time. bad is the music has no sync to the ssen stuf, and some textures are a little ugly, you may improve them //better work first on the cam movement than on the textures//. Hmm, better concentrate on coding, think it won't be that hard, to gat a grphician into skarab. anyways, thumbs UP !
RaS, to be perfectly honest I think it's going to be quite an accomplishment to get a graphician into skarab. unless, ofcourse, he's willing.
It's good to see serious efforts at improvement. Definitely better than preceding K-Storm demos. And it's good to see a production which isn't another one of those dumbass art parody demos.
But...
The camera movements are still way too mechanical, English needs work (although it's funny to read...), and it might be an idea to team up with some sort of graphic designer.
But...
The camera movements are still way too mechanical, English needs work (although it's funny to read...), and it might be an idea to team up with some sort of graphic designer.
I watched it again to see the text improvement.
The text is improved, but the spacing is still wrong.
(Unluckily I noticed also how ridiculous is the splash screen)
The text is improved, but the spacing is still wrong.
(Unluckily I noticed also how ridiculous is the splash screen)
It is indeed a nice improvement over your previous works Skarab :)
There is still some bad issues though, slow speed in some parts and some textures/parts looks ugly. Use of the same particle gfx, without blending it good with each other..
Good things: Text and music. Nice glass(?!) fonts writer. Particles and the 2 balls effects. Overall feeling..
There is still some bad issues though, slow speed in some parts and some textures/parts looks ugly. Use of the same particle gfx, without blending it good with each other..
Good things: Text and music. Nice glass(?!) fonts writer. Particles and the 2 balls effects. Overall feeling..
"Good" overall feeling, forgot one word?!
The music is GORGEOUS!!, Been playing it all day well kinda hehe
***K-S*T*O*R*M***
Keep It Up
***K-S*T*O*R*M***
Keep It Up
Quite ok particle effects and I really like the text effect.. oh and that metaball poly-light stuff was sweet.
All in all ok'ish demo with really nice sound, but I'm not thinking about DOPE when listening to it ;)
1 FPS on my P3-750 geforce2 in 640*480 while all other demos are normally viewable (60 fps for well-coded effects, 30 others)
ukuk, i've an athlon 650.
Do you think i can code effects if i can't watch it ?
ehm...
Do you think i can code effects if i can't watch it ?
ehm...
Was surely more than 1 fps on my pIII-450 with tnt2 ;)
true, but ukuk i think you are telling the truth too, because I've receive a mail telling me the same problem, it might be fmod, the mp3 player, I'll add the "no-sound" option tomorrow, and search the last version of fmod.
I tried to replace fmod's dll by one that works fine on other demos... does the same.
I also replaced the propaganda's fmod dll by the one from edreams, works fine...
I even replaced propaganda's mp3 by the edream's one and it works fast too (=
I also replaced the propaganda's fmod dll by the one from edreams, works fine...
I even replaced propaganda's mp3 by the edream's one and it works fast too (=
Ok, sorry but it may be a strange thing... I don't know :( If somebody have an idea !
now, skarab improved again a bit...
but still those cutty cameras,
the particle texture is really ugly
and the font writer ssems somehow displaced...
but, as we only had some crappy "art" stuff in the last weeks and skarab really try it to get better, ill thumb this up...
but still those cutty cameras,
the particle texture is really ugly
and the font writer ssems somehow displaced...
but, as we only had some crappy "art" stuff in the last weeks and skarab really try it to get better, ill thumb this up...
These 3d scene flyby -demos are just not my thing.. But this was ok to watch once. At least it wasn't as long as The Product. =)
nice size, nothing to say..... but $creen look nice.........
Hmm,. in this computer runs fine, so it was my mistake to say the code is slow. I will try it also home. Perhaps it's a strange bug for somecomputers, or these computers in that icafe didn't have that good hardware I thought. Good job again Skarab!
seriously, remove all 3dscenes until youve fixed your keyframing >P
linearinterpolation is as nice as those ps demos ;)
linearinterpolation is as nice as those ps demos ;)
i read above its bezier with bugs.. cool..
i guess you (skarab) should learn how bezier works then ;)
i guess you (skarab) should learn how bezier works then ;)
Stefan, if you had known how it works you won't have told me that i use linearinterpolation :)
sorry for my english, it seems t be an alien langage for me :)
kool. nice music! nice "metaball" effect.
skarab: heh, it looks like linear interpolation , its quite hard to get bilinear to look like that acctually, unless you really really try =D
skarab:
- go to your WndProc routine
- add:
case WM_CHAR:
if (lParam==27) SendMessage(hWnd,WM_CLOSE,0,0);
break;
That's all.
Otherwise, nice to see you improve, keep up :)
- go to your WndProc routine
- add:
case WM_CHAR:
if (lParam==27) SendMessage(hWnd,WM_CLOSE,0,0);
break;
That's all.
Otherwise, nice to see you improve, keep up :)
Crap. I just hate horrible wannabe 3d-flybyes. Sorry...
The Demo won't go fullscreen for me. I;m using a Radeon 9700 Pro. All I get is a frameless window, and an error message: Display Mode not Compatible"
Euan, have you tried the windowed option ?
A nice demo with some good effects, we can see a lot of improvement since the last demo. Keep up the good work =)
Crest>it is not a Fmod bug, switch your desktop to a 32 bits depth ...
Crest>it is not a Fmod bug, switch your desktop to a 32 bits depth ...
sorry, ukuk i mean ... :-p
Yes ! Tx Karlkox, I've forget this, the demo use 32bits (will make other options in the next demo). Tx a lot :)
i liked it. got some spirit. The music is nice.
Few things I liked (like the metaball thingy), a lot of flaws and music which recalls too much of Dope... I wish there was something between thumb down and pigface...
long loading part, some low fps on my GeForce4200ti+p4-1.8Ghz !
good music but ugly gfxs as usual ;p linear cameras dont looks good
start scene reminds me old Orion prods :)
strange flashs on the floors looks bugged?
a little bit short, unreadable texts
interesting metaballs and fake particules
need more work for a thumb up, music save the prod
good music but ugly gfxs as usual ;p linear cameras dont looks good
start scene reminds me old Orion prods :)
strange flashs on the floors looks bugged?
a little bit short, unreadable texts
interesting metaballs and fake particules
need more work for a thumb up, music save the prod
this demo is just slow and ugly
an horrible production, just made to waste your time :/
an horrible production, just made to waste your time :/
Asphyx, i hoppe that you don't criticize my demos because you don't like me. Lamer.
hahahaha
And for people who doesn't think i tell the truth about the cams : I use Bezier cuves only, not B-Splines, so when one bezier curves is link with another it makes the same problem as the linear interpolation. That's all, and it's true that it looks crappy, that's why other people change of camera (like in Open Your Eyes), but using this music i couldn't do that, i think. So, see you in another demo :)
ps: Optimus thanks :) Zone thanks :) (and yes the floors looks bugged sometimes, I forget to delete all the day-night code maybe, try Gloom on my website :)
ps: Optimus thanks :) Zone thanks :) (and yes the floors looks bugged sometimes, I forget to delete all the day-night code maybe, try Gloom on my website :)
skarab: people change the camera because they want to, not because they're hiding their bugs.
Skarab, there is no problem if you link bezier curves properly (you would have known it if you had understood them).
On the other hand, you have also Catmull-Rom splines, which interpolate smoothly between a set of points. Maybe you are looking for something like that.
On the other hand, you have also Catmull-Rom splines, which interpolate smoothly between a set of points. Maybe you are looking for something like that.
sorry, didnt like this...
yes, it is an improvement, well done, however, this is still a sub-standard production in my eyes, bad cameras, bad textures, didnt like the particle fx (ugly and boring) and please, use esc to exit, alt+f4 aint acceptable.
but, no thumb down, it is an improvement and thats good to see these days
yes, it is an improvement, well done, however, this is still a sub-standard production in my eyes, bad cameras, bad textures, didnt like the particle fx (ugly and boring) and please, use esc to exit, alt+f4 aint acceptable.
but, no thumb down, it is an improvement and thats good to see these days
Thx KarLKoX, my desktop was 16bits... didn't know it could slow down that much.
innovating metaballs (uh in fact i don't know, i'm probably aware of less that 1% of the demoscene literature). what would it do with more than 2 primitives ? (= 2 balls seems very few /:
hated the lightnings on the floor, looks like a first-time-i-try-to-do-that...
nice music ! matches the first scene (the outdoor one)
innovating metaballs (uh in fact i don't know, i'm probably aware of less that 1% of the demoscene literature). what would it do with more than 2 primitives ? (= 2 balls seems very few /:
hated the lightnings on the floor, looks like a first-time-i-try-to-do-that...
nice music ! matches the first scene (the outdoor one)
ETERNAL DREAMS??
muahahahahahahahahha ;D
i am going to guess, the title says it all?
Quote:
And for people who doesn't think i tell the truth about the cams : I use Bezier cuves only, not B-Splines, so when one bezier curves is link with another it makes the same problem as the linear interpolation.
No. You can easily achieve C1 continuity with bezier curves (with linear interpolation you can get only C0 continuity).
Don't remember if Cn is common, international notation, but by "Cn" I mean "Function is continue up to the Nth derivate".
Prod updated : Cam and Fonts changed (but not the text, niark niark), and last effect of the metaballs updated (you can see it now).
tremendous improvement over your previous demos!
Perhaps you should leave this project and start on a new instead.
The Camera was improved but still you can squezze a little more fluidness out of it.
Should run faster than it does. Do you draw things that are outside of the frustum in the first scene?? Are all those torches calculated one-by-one or is it just one that's being copied? Are you using Vertex Arrays and have you enabled GL_CULL_FACE ?? Lot's of questions but there is something wrong, it shouldn't be this slow on a Athlon XP 1800 with a GeForce 3 Ti 500.
The Camera was improved but still you can squezze a little more fluidness out of it.
Should run faster than it does. Do you draw things that are outside of the frustum in the first scene?? Are all those torches calculated one-by-one or is it just one that's being copied? Are you using Vertex Arrays and have you enabled GL_CULL_FACE ?? Lot's of questions but there is something wrong, it shouldn't be this slow on a Athlon XP 1800 with a GeForce 3 Ti 500.
The metaball effect was quite Good. Not the same with the rest(bad camera movements,textures etc). Keep improving
mmkay, let's do the usual goodsides/badsides part:
Bad:
- Jittery camera
- Few metaballs
- Skarab's english good no is! >:)
- I've seen that textwriter somewhere :)
- Some texts (especially the greets) are unreadable.
Good:
- Solid engine
- Nifty gfx, some nice textures
- Neat music, quite relaxing.
So overall a good prod with some glitches. Next time better :)
Bad:
- Jittery camera
- Few metaballs
- Skarab's english good no is! >:)
- I've seen that textwriter somewhere :)
- Some texts (especially the greets) are unreadable.
Good:
- Solid engine
- Nifty gfx, some nice textures
- Neat music, quite relaxing.
So overall a good prod with some glitches. Next time better :)
Garaj: gfx are unfinished ones ripped from 2 great french artists; no glory for Skarab, as usual.
Asphyx : Garaj: gfx are unfinished ones ripped from 2 great french artists; no glory for Skarab, as usual.
ehm, which is ripped ? The only gfx which is in the demo is made by me (the loading picture, and the terminator).
ehm, which is ripped ? The only gfx which is in the demo is made by me (the loading picture, and the terminator).
quiet good! :)
its amazing how constructive and noble this thread is - looks like skarab is now the little prince of the demoscene! amazing! i tell u mon
hm, really boring flybys, the engine needs to be improved A LOT and please dont use any text in your demos ;)
and its too dark for the monitor here
and its too dark for the monitor here
Really a great production. I can watch it again and again.
Really a great production. I can watch it again and again.
wait our next prod...
Link updated :
http://www.kstorm.c0m.st/demos
http://www.kstorm.c0m.st/demos
Rather average demo, but had some nice details (of course, the particle engine wasn't one of them).
If no other links work
http://cosmicmike.150m.com/edreams.zip
http://cosmicmike.150m.com/edreams.zip
this is cool
Ugly 3d.
pas de commentaires, comme asphyx, mais en plus, dis moi, tu dois surement savoir que c'est de la MERDE HAHHA?!
alan le suce boules
broken link
berk
nicec music, camera driven story
submit changes
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instead, click here !