nebulus information 12 glöps
- general:
- level: user
- personal:
- first name: Mirko
- last name: R
bbs posts 9 posts
- DX11/c++ loading Textures and using in shader (code)
- DX11/c++ loading Textures and using in shader (code)
- DX11/c++ loading Textures and using in shader (code)
- [c++,dx11], compiler shader from Memory (code)
- [c++,dx11], compiler shader from Memory (code)
- [c++,dx11], compiler shader from Memory (code)
- [c++,dx11], compiler shader from Memory (code)
- Passing a float from c++ to the pixel shader (general)
- Passing a float from c++ to the pixel shader (general)
account created on the 2015-06-26 11:21:05