typeone information 31 glöps
- demo MS-Dos Contrast by The FLamoots And The Dark Vision [web]
- MS-DOS compilation chain + Github source code here (debugged and dosbox/dosbox-x friendly): https://github.com/type-one/t1-1994-contrast
- isokadded on the 2024-08-17 12:03:20
- 16k bbstro MS-Dos Kukooo [Pleasure Access BBS (2b)] by The FLamoots And The Dark Vision [web]
- github link above
- isokadded on the 2022-04-18 22:37:27
- 16k bbstro MS-Dos Kukoo [Pleasure Access BBS (2a)] by The FLamoots And The Dark Vision [web]
- github link added above
- isokadded on the 2022-04-18 22:32:39
- bbstro Gameboy Advance Kukoo 2 Advance by The FLamoots And The Dark Vision [web]
- source published on my github (link published above as "source")
- isokadded on the 2022-04-16 01:08:10
- demo Apple II LowTech by Imphobia
- What a nice surprise ! Wiz/Imphobia back for Revision 2021 on Apple II
I was just checking for nice demos to test my new Mister FPGA setup with Apple II core, and found your amazing intro !
Thx for all the technical explanations on your github. Hope you're going well Stephane ... So long time since the Wired Parties organization, the Imphobia Disk-Mag in the late 90s. I met again Darkness/Imphobia in 2004 at the SOTA in France where I was with Magic Fred/TFL-TDV. Hope to meet you again at a next Revision or Evoke Party in the future ...
Congrats for your comeback and this nice piece of clever techniques ! - rulezadded on the 2021-08-05 22:47:45
- demo JavaScript Naturally Undead
- I liked to this prod on the big screen during the compo and was surprised to see this kind of effects in a fullscreen WebGL demo. You deserved a better rank to my opinion. Good work. Keep going.
- rulezadded on the 2016-08-16 22:16:18
- demo Windows Solarstorm by Hoodlum [web]
- Congrats for your demo, Unix ! It was really great to see/listen to it on the big screen. It has the merit to show something else than the electro-rave-fluid-dynamics cliché, so thanks for the story-boarding effort. Being present with you during the party I know you worked hard and mostly alone on it while being honest with the credits to the community and original authors of the graphics content. The most important thing is that you were happy doing it taking your mind off things ! I don't think that a lot of us can pretend to masterize both C++/GLSL/OpenGL coding and music/graphics arts disciplines, moreover when you have family, kids, full-time job and little spare time as most of us. So next time if talented artists on this board want to give you a hand to produce more original graphics content i'm pretty sure that you will be more than happy to receive some concrete help. So keep going. Regards.
- rulezadded on the 2016-08-16 20:58:08
- 256k Wild Rocky Reality by Bedrock Bros.
- One of my favorite old pc-scene demo ported on a watch. This is indeed a nice "alternative" platform choice. Great job to respect the timings and the look of the original demo which required 4Mb of RAM (and a 66mhz 486). So maybe the watch's CPU is a bit more powerfull but you've got 16 x less memory than the original platform ;-), so respect for your work. I can't wait for Second Reality on a smart wash machine or a smart fridge ;-).
- rulezadded on the 2016-08-16 20:15:08
- demo diskmag musicdisk JavaScript Analysis by BitFellas [web] & Acko [web]
- Nice polished work ! Maybe more an "appmag" than a "diskmag" however ;-). Younger audience does not even know what a floppy disk is ;-)
- rulezadded on the 2016-08-16 20:08:38
- game wild JavaScript viSQL by Subground4 [web]
- Pretty good ! You surprised me during the compo ;-). I wasn't expecting something so exciting with SQL. Keep going with crazy stuffs !
- rulezadded on the 2016-08-16 20:05:09
account created on the 2001-02-26 14:36:25