wackee information 103 glöps
- demo Commodore 64 3SIRA by Arise
- Quote:
its animations.
Oswald, there are also realtime (even by your limited definition of that term) effects in this demo, so please stop lying to people. Thanks. - rulezadded on the 2024-09-13 09:34:34
- demo Commodore 64 Cepelia by Elysium [web]
- Quote:
I actually probably would've left out the animated parts (they look ugly to be honest due to too many compression artifacts) but I understand these were probably meant as a dig at Arise.
No Edhellon, they were unironically done by Luke/Elysium. - isokadded on the 2024-09-01 23:29:39
- 8k Commodore 64 A Long Foretold, Inevitable and Final Demise of Community Driven, Competitively Motivated Subculture of Non-Analogue Art Creation Aficionados by Arise
- This is kinda hermetic if you don't follow the csdb discussion that is connected to it, I would not upload it here, it's an internal joke really... but what can you do.
- isokadded on the 2023-04-07 23:29:02
- 8k ZX Spectrum Reko7 by Joker [web]
- Me and Luke were watching this live at Xenium. You guys totally made our day. This was such an awesome moment! Thank you for that! :)
ZX rulez! :) - rulezadded on the 2022-08-28 19:12:00
- demo Commodore 64 E2iRA by Arise
- Quote:
More than just simply that, it's like a bilateral reflection. Like a mirror of the word. Hence the 2 for the S.
Close, but not quite. ESIRA is ARISE backwards, correct. But also, this is a series of demos. There was an ES1RA (with one instead of "i") in 2017. And this one is second in the series, so... E2IRA :) - isokadded on the 2022-06-16 16:53:22
- demo Commodore 64 E2iRA by Arise
- @Black Dragon, I think that Legend being a CNCD member was rather joking there ;)
- isokadded on the 2022-06-14 13:34:26
- demo Commodore 64 E2iRA by Arise
- Uploaded the 1.01 version which fixes the UltimateII+ issue. Enjoy! :)
- isokadded on the 2022-05-30 23:00:12
- demo Commodore 64 E2iRA by Arise
- Quote:
This doesnt seem to run past the credits part, it gets stuck at where the ball with the lightrays is supposed to be. Im running it on a breadbin c64 with the Ultimate II+ firmware 3.10a (11c). Is there anything I should or should not be doing in order to run it properly?
I am aware of the issue with UII+ on 3.10. Demo works fine on UII which I tested. (I do not own the UII+). You don't have to do anything, I will be releasing a fix for it soon. - isokadded on the 2022-05-30 00:21:19
- demo Atari XL/XE Total Daze by Tight
- I am sorry, but WHY ON EARTH nobody ever commented on the fact, that the first part of this demo is totally ripped from Access Denied by Reflex (C64)? Even the objects and transformations are the same. Taking into account that both computers have the same CPU... Am I really the first guy to notice that????
- sucksadded on the 2020-09-29 18:54:07
- 8k MS-Dos Fairly Hires by Unchained
- Hey there ;) thanks for using my gfx ;-) I have absolutely nothing against it. In the future, if you'd like some original gfx for your prod just get in touch with me, here in Arise myself and Bimber are doing hires gfx all the time, it is for C64 but easily convertable to PC ;-) Nice prod!
- isokadded on the 2019-03-28 19:49:37
account created on the 2010-02-07 10:49:02