BaC information 2 glöps
- general:
- level: user
- personal:
- first name: Daniel
- last name: None
- demo Windows Little Trip by K-Storm [web]
- Just turn off z-buffer-writing when rendering the particles. The other way to solve the problem with the left out parts would be to sort your particles corresponding to their distance from the camera, but that isnt really needed if you draw the particles after having rendered everything else first.
Sorry, lol, my english isnt perfect either, I'm not a native speaker so it's not really easy for me to explain shit like that. - isokadded on the 2002-09-20 04:37:39
- demo Windows Little Trip by K-Storm [web]
- Finishing a product no matter what kind is harder than what the regular guy (who hasnt put any effort into being creative) thinks.....
Anyways, Your particle system renderer is a bit messed up:
You should turn off writing to the Z-Buffer when rendering semitransparent Particle Sprites, otherwise you will get "holes" where the other "rectangular" sprites are drawn.
- isokadded on the 2002-09-18 14:19:54
- demo Windows Open Your Eyes by Critical Mass
- Roxx!
Perfectly synched.
Probably the best demo i have seen this year.
Doesnt really show any new effects, but no demo does nowadays. At least it uses the available current techniques very well.
- isokadded on the 2002-09-18 14:04:38
account created on the 2002-09-18 13:58:26