Dahan information 19 glöps
- general:
- level: user
- personal:
- first name: dahan
- last name: bos
- 1k Windows Escalated by Onslaught [web]
- incredible !
- rulezadded on the 2016-11-09 12:53:47
- demo Amiga OCS/ECS Rink a Dink: REDUX by Lemon.
- That déchir bien his race !
- rulezadded on the 2013-04-06 22:00:42
- 128b MS-Dos pluto128 by Rudi
- yes !!!
- rulezadded on the 2012-01-02 13:22:54
- 4k Windows Sult by Loonies [web]
- smashing
- isokadded on the 2009-07-27 18:07:01
- demo Gameboy Advance M-Dezign by Greuh!
- Another good prod ;)
to be continued
- rulezadded on the 2008-07-23 09:41:11
- 1k Windows himalaya by TBC
- Grave !!!
- rulezadded on the 2008-06-16 07:40:36
- wild Animation/Video a noZor story by MenTaSm & Wild Spirit
- I was there ... It was so ... huuu ... trop puissant :)
- rulezadded on the 2006-07-25 22:40:21
- invitation Windows NOPIXEL3 - Crau04 Invitation by B.O.S
- I thx all one who have posted messages for this prod and for all the interest in this demo.
In particular hitchhiker. This one said that " the whole done in blitzbasic ".
He loves so much this prod then he enters in the binary.
As far as i am concerned, demoscene is 'making artistical performance with computer' not making performance with asm or c++.
I do not ask me the question if the fr025 is coded in Visual Basic it's not da goal. :)
But you ask the question i expected for.
At the CRAU04, we have some debats with all sceners and one the debats - this year - is 'demoscene tools'.
Ten years ago, somebody told me that 'demos using midas.dll' are not real demo.
Today, demos using weirgzeug or demo paja or .... bass.dll or ... opengl32.dll or SDL.dll ... or blitzbasic, are they real demo ?
I think that we used ASM or C++ to increase the velocity and because we do not had any choices.
If you reach your aim with a tool ... why not ? (i do not have presented the demo in an ansi contest)
The prod :
I have thought about this engine when i've coded the first NoPixel (DOS).
And i test this technic with NoPixel2 (DOS) and improve with this one (WIN32) because everybody says that some of the ascii or character demos use simply a 80*50 or 80*25 buffer to render some filled character rect as a pixel.
The technic i use is very simple.
- 0. Having an alphabet of caracter to render
- 1. Rendering in 3 buffers (R[], G[], B[]) obtained by masking zee original array
- 2. Taking da level of color in da buffers
- 3. Matching all caracters of the alphabet in using binary mask with the color level of da buffer
- 4. Making a string which represents the unicolored screen
- 5. Coloring the string with average color level
The reason why you think it's a random one is because when the process does not reach to explore all the alphabet in the limited time, the current caracter is chosen.
PS : I can post a version which you chose your own alphabet :)
Sorry, if it's not a mode 03h rendering ... It was not my coding goal. My coding goal is to render with character and invit you to the CRAU04. And i think i reach da first aim ... why not reach the second :)
PSS : Thoses who knows blitz, knows the .decls files which make blitz a simple render context :)
Regards, thx for reading - 0. Having an alphabet of caracter to render
- rulezadded on the 2004-10-21 15:26:00
- invitation Windows NOPIXEL3 - Crau04 Invitation by B.O.S
- Hello world,
i'm the coder of this prod and i think i must explain some things.
I've made da first NoPixel in 2002 for the synthesis party. It was a full DOS release with some 3D stuffs and the music was released by med|condense. For the synthesis 2004, i made an fast ascii 4ko NoPixel2.
NoPixel3 was released to invit you for the
CRAU04 Party. I've ask to Probe|TBL to use his zic. It's a test of my new ascii engine in Win32. I test the Stanford bunny with a spherical mapping to demonstrate what da ascii win32 engine can do. You have to know that it's a first release with this engine an i have some bugs like velocity and synchro :( You also can change the resolution. I hope you enjoy this prod and come to the CRAU04 Party.
Best regards. - isokadded on the 2004-10-19 10:34:22
- demo Amiga AGA Eat Candies by woodtower [web]
- Great idea and good work but i hope your coder learn to code on amiga or make a delphi compo,it will be very vrey good ... for the crau04 perhaps :)
- rulezadded on the 2004-02-26 09:30:58
account created on the 2000-10-31 08:22:46