wiRe information 87 glöps
- general:
- level: user
- personal:
- first name: wiRe
- 64b MS-Dos MUZAK58 by Napalm
- The commented source code of MUZAK58 as well as a tutorial for tiny bytebeat players can be found here: http://www.sizecoding.org/wiki/MUZAK58
- isokadded on the 2024-02-15 21:39:09
- 32b MS-Dos NOIZE27 by Napalm
- Code:
00000100 B004 mov al,0x4 00000102 CD10 int 0x10 00000104 6800BA push word 0xba00 00000107 1F pop ds 00000108 0FBAF30C btr bx,byte 0xc 0000010C D6 salc 0000010D 98 cbw 0000010E 31C8 xor ax,cx 00000110 9E sahf 00000111 D1D1 rcl cx,1 00000113 D1D3 rcl bx,1 00000115 310F xor [bx],cx 00000117 E661 out 0x61,al 00000119 EBED jmp short 0x108
- isokadded on the 2024-02-12 13:54:35
- 64b MS-Dos MUZAK58 by Napalm
- Code:
00000100 1314 adc dx,[si] 00000102 666C o32 insb 00000104 42 inc dx 00000105 22956484 and dl,[di-0x7b9c] 00000109 44 inc sp 0000010A B010 mov al,0x10 0000010C E643 out 0x43,al 0000010E 0495 add al,0x95 00000110 E640 out 0x40,al 00000112 43 inc bx 00000113 60 pusha 00000114 89DA mov dx,bx 00000116 B105 mov cl,0x5 00000118 51 push cx 00000119 B10C mov cl,0xc 0000011B 20F9 and cl,bh 0000011D AD lodsw 0000011E D3C8 ror ax,cl 00000120 83E00F and ax,byte +0xf 00000123 F7E2 mul dx 00000125 92 xchg ax,dx 00000126 59 pop cx 00000127 D1EB shr bx,1 00000129 E2ED loop 0x118 0000012B 88F0 mov al,dh 0000012D BA7803 mov dx,0x378 00000130 EE out dx,al 00000131 61 popa 00000132 E440 in al,0x40 00000134 3C94 cmp al,0x94 00000136 70D6 jo 0x10e 00000138 EBF8 jmp short 0x132
- isokadded on the 2024-02-12 13:50:27
- 32b MS-Dos MONO32 by Napalm
- Code:
00000100 1F pop ds 00000101 B00F mov al,0xf 00000103 CD10 int 0x10 00000105 88C8 mov al,cl 00000107 F6E8 imul al 00000109 92 xchg ax,dx 0000010A F6E8 imul al 0000010C 01D0 add ax,dx 0000010E 02266C04 add ah,[0x46c] 00000112 C1E80B shr ax,byte 0xb 00000115 5A pop dx 00000116 42 inc dx 00000117 52 push dx 00000118 88F1 mov cl,dh 0000011A 30F6 xor dh,dh 0000011C B40C mov ah,0xc 0000011E EBE3 jmp short 0x103
- isokadded on the 2024-02-12 13:49:28
- 32b MS-Dos ROMWLK16 by Napalm
- Code:
00000100 5A pop dx 00000101 C001CF rol byte [bx+di],byte 0xcf 00000104 BB1011 mov bx,0x1110 00000107 8E04 mov es,[si] 00000109 11D5 adc bp,dx 0000010B CD10 int 0x10 0000010D 93 xchg ax,bx 0000010E EBF2 jmp short 0x102
- isokadded on the 2024-02-12 13:47:53
- 256b MS-Dos TERRA222 by Napalm
- Re-release of TERRA248, which reached 3rd place at Evoke 2023. Now 222 bytes instead of 248. Won't stop shaving off bytes until it reaches 1st place. Just kidding ;)
- isokadded on the 2024-02-11 23:29:11
- 256b MS-Dos FUSI0N by Napalm
- video: https://youtu.be/8E7-gVjROW4
- rulezadded on the 2024-02-11 22:29:04
- 256b MS-Dos TERRA222 by Napalm
- video: https://youtu.be/jBQaO30HDRU
- rulezadded on the 2024-02-11 22:28:35
- 32b Wild SHDR32 by Napalm
- I was wondering how small a "geeky" shader can be at TWIGL? Sure, the possibilities are limited with 32 characters. A bit of quick party coding as compofiller past the deadline. The same in DOS would be close to 128B.
"o=cos(t-sin(FC/1e8)*dot(FC,FC));"
See live at https://twigl.app?ol=true&ss=-NqHn2xM6rBmPouE74vL - rulezadded on the 2024-02-11 19:42:14
- 32b MS-Dos ROMWLK16 by Napalm
- video: https://youtu.be/MOOJ1yWo8aw
plz vote at: https://wuhu.lovebyte.party - rulezadded on the 2024-02-11 12:39:49
account created on the 2023-04-01 19:50:37