davince information 39 glöps
- general:
- level: user
- personal:
- first name: Da
- last name: Vince
- intro Amiga OCS/ECS Ribbons by Crass [web]
- Nice tune and cool effect.
- rulezadded on the 2024-11-16 11:39:15
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- My sincere apologies for placing multiple comments as I do agree this is not the place or time. I tried to be humble and respectful to the demo-scene(can't say this was mutual). With some comments I felt the need to defend myself over and over when words got out of context. It had been better if I simply ignored those. So I'm sorry for that.
- isokadded on the 2023-08-17 13:26:19
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- Quote:
Well, everything you say here is wrong, and you clearly know nothing about modern PC development, so there's that. And idd, you didn't thumb this one down for the size, but you did thumb-down Mechasm for the size, I got confused there.
I'm done now tho, do whatever you want, won't stop me from finding the reasoning dumb.
Am I the only one to find your reactions really childish? You ignore the questions or don't understand them, but won't go into details but just throw in your famous words: "everything you say is wrong" "clearly know nothing" "your reasoning is dumb"
Oh wow, you are very proud on yourself i guess.
Oh and then there is your fu about the thumbsdown....but you simply say you where confused and then it's solved. Think you will do good in politics.
@jco: yes 9 fingers and SOTA are kind of videoplayers but consider the machine it's running on 7mhz 500KB using 1 or 2 floppy-disks (800-1600KB) producing between 3-4 minutes content. To capture that on video in a digital way would be nearly impossible back then...or otherwise stated.....the machine would not be able to play it's own movie. That's also the point i'm trying to make. - isokadded on the 2023-08-16 19:03:15
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- Quote:
while beautiful at times, there's just too much sin in it for my liking
Found the thumbsdown....it wasn't the size.... - isokadded on the 2023-08-16 17:11:15
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- Quote:
This was my initial point. Thumbing down a production because of a self-imposed limit that is not actually a compo rule just feels really weird to me. Again, you also need a lot of RAM, nobody ever complains about that.
There only one (1!) thumbsdown....and it's not mine, so you use multiple comments about people (only 1) giving a thumb down. Just let that person be....maybe he/she didn;'t liked the music or had a bad day.
Please try to understand my point and try to explain why i'm wrong when I state that increasing size eventually will kill the (windows) demoscene as it will morph into a movieclip. A 20GB windows demo running 10 minutes will not make a better demo....it just contains more (precalculated data) that is streamed to you monitor and no cpu cycles are left to do more stuff. - isokadded on the 2023-08-16 17:10:03
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- Quote:
answer: the amazement of understanding what's going on under the hood. similar to watching a let's play of a game on youtube vs. playing the game. only, in case of a demo, there are only cutscenes.
You forget that i watched demos for over 30 years, so i know the history and yes i was amazed because i understand what a machine could do......and demos went always beyond that capability by using clever trickery.
I was also very amazed by watching Luxo Jr. in 1986/1987 and although it was a movie I did understand that a computer had to render that first...but the lightning and shining...i saw the future at that moment.
Quote:answer: the difference is that the cool CGI movie usually can not be rendered in realtime, especially not on consumer hardware.
But when realtime becomes a lineair process (no interaction) and when music is synced to visuals beforehand (i get the impression that is the case here) what is left of realtime....streaming 2TB of precalculated data is perhaps equally realtime as a videoplayer reading his stream of data and turns it into visuals?
Quote:answer: absolutely, if the 2TB are put to good use.
I'll stick to C64 and Amiga then.
Quote:
comment: navis did, it also renders in realtime, and it's pretty small size for what it's displaying.
He did for sure, but it's not small size. 600MB for 8 minutes is simply not small. Have you seen Batman Rises on Amiga 500? just 2 floppies (1600KB) on 7Mhz hardware.
Quote:demos are a weird technical form of art.
Agree on that for 100%
Maybe demos should not compete with movies. The larger the demo gets, the more it has to become a sort of (video) player. Streaming (precalculated, hence the size) data and convert it to screen as it's main task.
Why? because something needs to handle that amount of data efficiently so that leaves less and less (cpu) time to do other realtime trickery.
So to me in the end an ever increasing demo morphs itself into a videoplayer and they can not be called a demo anymore. I rather play a modern game which a) looks closer to a movie every new generation. b) makes instantly clear its realtime as I control the camera!
I don't get that instant feeling with modern unlimited windows demos as i just simply click the youtube link and don't bother downloading the 600MB to run it.
But hey.....i enjoyed the visuals and huge shoutout to ASD, Lifeforce is my favorite, but my interest in new windows demos scene will be lost. - isokadded on the 2023-08-16 16:56:38
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- @jco Thanks for reacting in normal way....my frustration was more against maali, Preacher and a bit Sesse ;-)
- isokadded on the 2023-08-16 15:58:26
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- I'm done with this discussion as most of the reactions (except Navis himself!) seem to believe I'm a complete moron without any knowledge or simply can't understand what i was saying.
- isokadded on the 2023-08-16 15:51:07
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- Quote:
My two cents on the size "controversy": Why would anyone assume that this would be somehow easier to create if the delivery format was video? Start up Blender and somehow magically get this kind of content out of it? :D
This was probably easier to create as a demo, sculpting it in custom code so to speak, than it would have been using ordinary 3d content creation tools.
Hmmm i don't like it when my words (if you refered to those) are placed out of context. I never said it was an easy job! As we can all read it involves lot's of data and work. So all credits for that.
My personal opinion (we can all have one right?) is that when 'realtime' production gets bigger than a rendered version you could ask yourself what the benefit is of running the demo. (Lot's of people already watch the youtube version, so we already loose a bit on the realtime execution).
And creating an astonishing 'static' movie with great effects is still a great achievement. Lately i watched the new SPIDER-MAN: ACROSS THE SPIDER-VERSE CGI-movie (which comes at around 200Mb for 8 minutes) which uses also very nice visual effects and is to me an homage to all creative masterminds in the industry (and lots of code is responsible to render such a movie...it's not drawn frame for frame)
So what's my point?.....when sizes of demos exceeds the rendered version....what's the real difference between a cool CGI movie or the cool huge 'realtime' running demo? To me the idea that a rendered version is bigger than an actual demo is part of wow experience. Otherwise stated....what is the limit? Is a 2TB demo running for 10 minutes the way to go? Size doesn't matter right? I guess if that's the case it's time to use those cool skills for movies instead. - isokadded on the 2023-08-16 11:57:03
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- Quote:
I really don't understand people complaining about the file size. in 2023, 700mb is really not that much data for what is shown here. And with video compression becoming better too, yes, demo's will be larger than their capture, it has nothing to do with the code? I'm really baffled about _that_ as a complaint..
Seems you do understand but don't agree. That's different but fine. In my case I also wasn't complaining, but described my personal take on this demo in comparison to lots of other demos I watched in the past 30 years and sorry to have a preference. Maybe i'm old skool, but weren't it the (size)restrictions that made the demo scene in the first place?
ps: i'm just a lamer, unable to produce something that can participate in any party, so I would never criticize the people creating demos as I have deep respect for them. - isokadded on the 2023-08-07 18:59:57
account created on the 2017-10-29 18:11:26