LLB information 312 glöps
- general:
- level: user
- personal:
- first name: Laurent
- last name: Le Brun
- cdcs:
- cdc #1: numb res by Carillon & Cyberiad [web] & Fairlight [web]
- demo Windows G - Level One by Ctrl-Alt-Test [web]
- Thanks all for the feedback! If you didn't notice, we released a final version. Download link was updated and a new Youtube capture was added.
I hope you'll enjoy it, we tried to fix some of the issues. Don't expect changes in the structure or the music, though. - isokadded on the 2015-03-11 00:04:35
- demo Windows Black And White Lies by One Studio Off
- Interesting style/design with a perfect execution.
Impressive! - rulezadded on the 2014-08-18 20:15:30
- demo invitation Windows Blitzgewitter by Titan [web]
- Good ideas, good execution.
It doesn't work well as an invitation, but it's a nice demo! - rulezadded on the 2014-06-19 15:38:19
- 4k Windows L'abstraction Dominante by Razor 1911 [web]
- Nice!
This version is much better than the one I saw a couple of hours before the deadline. It's yet another raymarched fractal, but it's better than average. - rulezadded on the 2014-04-27 22:40:40
- demo Windows pc-09: The Wizard of Cos by Panda Cube [web]
- You managed to turn a very good concept and a nice setting into a dull fly-by. I really like the idea, with the book, the magic... But you fail at story-telling.
I don't like your camera paths. Why your camera is always moving? You should really think of the progression before making the demo, and think of the intensity level of each shot. You bring life to the scene, make objects fly, and you break everything by showing a static bookshelf. Try to add intensity to your scenes by having fast cuts instead of boring turning-around-an-object shots.
Also, for each shot, you keep one thing in mind: Where will the spectator look? Try to guide their attention. When you have flying objects, the audience will look at them. You have an interesting idea with the painting, but it's wasted because the shot doesn't highlight it.
Throw away your camera and do it again. Throw it away another time, and do it a third time. It should be better.
So, work more on your design, decide what exact story you want to tell. Then work on the progression, adding more and more intensity, polish your demo, and you could have something really good.
Oh, and if you don't have more content, make your demo a bit shorter. And change your music: It doesn't really fit. - rulezadded on the 2014-04-24 00:45:03
- demo Windows 5 faces by Fairlight [web] & Cloudkicker [web]
- Impressive graphics and cool effects! I really like the style.
I feel like the demo is a bit too long (considering what you have to show), but it's minor complaint. - rulezadded on the 2014-03-22 16:48:09
- demo Windows Artifacts by Illogictree [web]
- Nice design, perfect flow. I love it!
- rulezadded on the 2014-03-22 16:35:41
- demo invitation Windows Megalactic by Schengen Allstars
- Wow, nice!
- rulezadded on the 2014-03-22 16:28:23
- 64k Windows Gaia Machina by Approximate [web]
- Wow! Now that the final is released, you can have my thumb. :)
The final version makes a huge difference. I now love it! I really like the atmosphere and the flow, although it could have been nice with a climax. Also, your meshes are excellent. It's one of the best 64k intros of the last few years.
Looking forward competing again! <3 - rulezadded on the 2014-03-22 16:20:48
- 64k invitation Linux Windows MacOSX Intel tensile by Horology
- I love your style! A very solid production, that just lacks a few things to make it memorable.
The beginning felt a bit long (first minute or so), some other parts were a bit long too; you need a bit more variation on the colors. You could have used a bit more sync (sync animations with music). The radial-blur is a bit cheap, but I like it. :)
For a better visual consistency, I'd have removed the gears at the end and used something with the vegetation. I felt that the gears were out of place. Good ending!
Another excellent production from Horology. - rulezadded on the 2013-08-26 23:28:48
account created on the 2004-08-07 02:50:58