KK information 512 glöps
- general:
- level: user
- personal:
- first name: Krzysztof
- last name: Kluczek
bbs posts 231 posts
- Some thoughts on 4k competition rules (code)
- Some thoughts on 4k competition rules (code)
- Some thoughts on 4k competition rules (code)
- OpenCL vs. GLSL fragment shader - much difference? (code)
- Some thoughts on 4k competition rules (code)
- Some thoughts on 4k competition rules (code)
- Some thoughts on 4k competition rules (code)
- Some thoughts on 4k competition rules (code)
- Random "work in progress" shots (general)
- [Ray Marking] Cheap/Fake Global Illumination (code)
- Random "work in progress" shots (general)
- beautypi, procedural generated nature - technical details? (code)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- Random "work in progress" shots (general)
- interesting opengles 2.0 glitch (offtopic)
- fix me beautifull (general)
- WeCan (parties)
- Raymarching Beginners' Thread (code)
- Looping in GLSL on android? (code)
- Looping in GLSL on android? (code)
- Raymarching Beginners' Thread (code)
- Random "work in progress" shots (general)
- Crinkler Link Errors (code)
- fix me beautifull (general)
- fix me beautifull (general)
- OpenGL: Stupid FBO flipping shit upside down (code)
- Mousecursors in 4k Intros (code)
- Mousecursors in 4k Intros (code)
- Mousecursors in 4k Intros (code)
- Mousecursors in 4k Intros (code)
- Mousecursors in 4k Intros (code)
- Mousecursors in 4k Intros (code)
- Mousecursors in 4k Intros (code)
- Mousecursors in 4k Intros (code)
- Raymarching Beginners' Thread (code)
- fix me beautifull (general)
- fix me beautifull (general)
- Demos running without dialogs via command-line params (general)
- Raymarching Toolbox Thread (code)
- Boxplorer: an interactive intro ;-) (gfx)
- Allegro or SDL for making demos? (general)
- kindergarden 2009 (general)
- kindergarden 2009 (general)
- kindergarden 2009 (general)
- The last problem in demoscene coding solved! (general)
- realtime dithering for 8x8 plasma effect on c64 (general)
- pass-band filter (general)
- Processing for live visuals performance: loads of fun (general)
account created on the 2005-01-01 20:37:09