chaos information 179 glöps
- general:
- level: user
- personal:
- first name: Dierk
- last name: Ohlerich
- cdcs:
- cdc #1: Assembly 2004 invitation by Moppi Productions
- cdc #2: Agenda Circling Forth by Fairlight [web] & Carillon & Cyberiad [web]
- demo Windows Wir sind Einstein by United Force [web] & Digital Dynamite [web]
- i love slyspy.
- rulezadded on the 2010-04-06 03:23:19
- demo Windows Agenda Circling Forth by Fairlight [web] & Carillon & Cyberiad [web]
- 1st: this is the best pc demo at bp2010.
2nd: this is great beyond the demoscene.
3rd: what does realtime vs. youtube mean to the demoscene?
if you watch a demo, it does not matter if it is a video file or realtime, it's just a matter of resolution, compression artifacts, framerate and minimal hardware requirements.
if you CREATE a demo, realtime vs. rendering is a HUGE difference in artistic freedom.
DEMO vs. AVI is not a discussion between consumers, it is a discussion between producers.
- rulezadded on the 2010-04-06 03:13:52
- demo Windows fr-043: rove by Farbrausch [web]
- what navis said.
(imagine a thumb up)
then, you can't always roll straight six, again and again.
'rearranging differently', well;
navis, you know that can be hard, and sometimes, too hard. - isokadded on the 2010-04-06 02:57:16
- demo Windows resonance by Portal Process
- sorry, this one needs more thumbs
- rulezadded on the 2010-03-25 15:01:04
- demotool Windows nulstein by Nulstein
- :§: it is pretty much the same, but i have to cooler examples:
each job calculates one of the 1024 lines of this mandelbrot. the color code at the left identifies the hardware thread, this is a core i7 with 8 threads.
you can see how each thread works in it's initially assigned segment from top to bottom. the segments with the dark spots take longer, and the other threads come for help. this is really impressive in animation, when you see how the load gets balanced.
stealing happens 19 times, and none of the locks stalls. In my implementation, a "steal" may fail when two threads try to steal the same thing at the same time, and that almost never happens.
note that the mandelbrot in this example is not optimized, the whole point of choosing fractals is to find something that is slow enough to be worth the effort. - isokadded on the 2010-03-05 21:43:47
- demotool Windows nulstein by Nulstein
- the talk was fantastic, i learned a lot. i have implemented my own work stealing system, and 500 lines of code seems to be the breaking point between something too simple and unnecessary complex.
- rulezadded on the 2010-03-05 15:56:07
- invitation Windows fr-033: like there's no tomorrow by Farbrausch [web]
- and while ryg was doing that, i re-factored various parts of the wz4, breaking lot's of stuff and not noticing until today, when it is too late to fix it...
- isokadded on the 2010-03-02 02:15:56
- invitation Windows fr-033: like there's no tomorrow by Farbrausch [web]
- hmm, i just found a bug in my error reporting code... fixed...
kuni: the message is garbled up badly, but it reads "D3DERR_INVALIDCALL", which unfortunately can mean anything...
I doubt it has something to do with DLL's, most likely either your graphics card or our code is insufficient.
- isokadded on the 2010-03-02 02:11:40
- 96k invitation Windows Dejavu: ChipYxa#7 invitation by Quite
- werkkzeug1? wow!
- rulezadded on the 2010-02-23 16:09:02
- demo Amiga OCS/ECS The Benderlyser by Undertakers
- did not know this was here! and the logo was real ugly. and ripped music too. reason enough to look for a better group... still i remember being quite loyal to my homies.
- isokadded on the 2010-01-02 14:40:58
account created on the 2001-07-06 21:49:53