nulstein information 22 glöps
- general:
- level: user
- personal:
- first name: Jérôme
- last name: Muffat-Méridol
- demo Windows blunderbuss by Fairlight [web]
- I reckon a lot of what's done here would work in a lovely way on an upcoming architecture that I can't say very much about just yet...
- rulezadded on the 2009-10-16 17:47:50
- demotool Windows nulstein by Nulstein
- jaw: definitely, this should port to other platforms without much sweat.
The only caveat is that the whole approach revolves around the assumption of "shared memory", and this makes it not very suitable for PS3. Otherwise, I can imagine this being ported to the systems you mention and others like XBox 360.
I'd love any of these ports to happen, drop me a line if you head down that route, I'll help where I can. - isokadded on the 2009-10-16 16:47:45
- demotool Windows nulstein by Nulstein
- I've uploaded the correct file to this other URL until we fix the file on the intel servers... Sorry about that.
www.gpuviewer.com/download/nulstein.zip
skrebbel: I presented this seminar at Evoke 2009 in Cologne. There was no video, it happened on the sunday morning and cameraman was nowhere to be found (probably crashed somewhere, fast asleep ;) ) - isokadded on the 2009-10-16 16:30:41
- demotool Windows nulstein by Nulstein
- argh... Virus checkers everywhere...
nulstein.exe, is the result of the build, so we can make do...
kkcompress.bat is the batch to invoke kkrunchy so that's not too important either... You know how to use that, right ?
On the other hand compileVSH.bat and compilePSH.bat are the scripts that take care of shader compilation, and without them, you can't build the thing. Damn Damn Damn.
Let's see what I can do. - isokadded on the 2009-10-16 13:32:58
- demotool Windows nulstein by Nulstein
- Sorry for the delay in releasing this code, the process took much longer than I initially expected...
There is an article explaining how this all works that will be soon published soon, but I really wanted this to be posted to the scene first as, really, it was meant to be released *at* the party.
So, here you go ! - isokadded on the 2009-10-16 11:16:52
- 1k Windows snot by Quite
- good stuff!
- rulezadded on the 2009-05-10 09:48:17
- demo Windows Rupture by Andromeda Software Development [web]
- Fascinating the way this constantly seems to reinvent itself as the demo goes... bravo
- rulezadded on the 2009-04-14 17:52:25
- fastdemo Windows Taxi 247 by Lazarus
- Massive amounts of z-fightings on my setup. very promising nevertheless !
- isokadded on the 2009-03-24 09:10:00
- 1k Linux Windows Metatunnel by FRequency [web]
- totally smooth and lovely, here
- rulezadded on the 2009-03-15 09:49:54
- 16k Windows Raytro by FRequency [web]
- ray-spect ;)
- rulezadded on the 2009-03-15 09:47:10
account created on the 2008-08-12 12:31:27