PG information 74 glöps
- general:
- level: user
- personal:
- first name: Zdenek
- last name: Eisenhammer
- game Atari XL/XE NYD 2017 - bonus disc
- Nice :-)
- rulezadded on the 2017-02-01 17:55:20
- intro Atari XL/XE Bob the Snake by MaPa & PG
- pps: No problem :-)
- isokadded on the 2014-01-27 08:44:18
- demo Atari XL/XE GENE by Lamers [web]
- Just beautiful.
- rulezadded on the 2013-11-20 15:31:40
- demo Atari XL/XE Triple Threat by Noice [web] & Agenda & Mystic Bytes [web]
- Nice effects, great graphics and music. If only it was longer :-)
- rulezadded on the 2013-11-11 20:59:49
- fastdemo Atari XL/XE Quest For Elvis by MaPa & PG & Fandal
- Factor6: Oh, I didn't notice until now! I just had googled for a picture suitable for converting :-)
- isokadded on the 2013-03-25 09:24:04
- 16k demo Atari XL/XE RGBA - Rasters Girls Beer Atari by JAC! [web]
- Colours! A really nice show of the Atari palette :-)
- rulezadded on the 2012-12-10 10:37:53
- 8k demo Atari XL/XE Mindfuck by Matosimi & Grayscale [web]
- This already looked nice at the party place with the wrong colours because of bad projector setting. Now it's even better :)
- rulezadded on the 2012-03-26 23:50:21
- demo Atari STe Talk Talk 2 - The Church of Excellence in Art by Excellence In Art [web]
- Not only is the demo great, but the main music is just awesome. I would actually like to make a POKEY version of it but without the original source it would be quite hard. A MOD export would come in handy :)
- rulezadded on the 2011-09-05 12:38:46
- demo Atari XL/XE Just For Dance by Computer Platform Unlimited [web]
- Dbug: See what JAC! wrote. Moreover, this runs on a 1.77MHz machine. The point was not to cheat with ripped graphics, but to show an efficient decompression algorithm.
- rulezadded on the 2011-08-08 10:00:43
- 32b Atari XL/XE TV Noise Anthology by JAC! [web]
- Now could you try to make a fullscreen version so that there is no frame? I did my TV noise routine a few years ago but that was nowhere near your 32 byte limit - rather a 100 byte one (and I really thought this was pretty optimized) :-) and it even would not run on a real hardware since it used the 239th scanline.
- rulezadded on the 2010-11-10 11:45:14
account created on the 2007-05-22 21:04:55