Sesse information 822 glöps
- general:
- level: user
- personal:
- first name: Steinar
- last name: Gunderson
- cdcs:
- cdc #1: VIP 2 by Popsy Team [web]
- cdc #2: Ceasefire (all falls down..) by Carillon & Cyberiad [web] & Fairlight [web]
- cdc #3: For Your Love by Andromeda Software Development [web]
- demo Amiga OCS/ECS Inside the Machine by Desire [web]
- Table effects galore. On the positive side, some of it looks very nice and fluid for A500. On the negative side, the fact that you have 4096 colors doesn't mean you have to use all of them at the same time :-) And the music and gfx don't always cooperate, e.g. it happily plays its merry tune while there is a black screen and then a slow pan. Overall a good showing.
- rulezadded on the 2024-10-07 16:16:31
- 512b MS-Dos i ♥ pouet by 7dUMP
- ♥
- rulezadded on the 2024-10-02 18:28:25
- demo Amiga AGA Massive by Skarla
- The vocals were cheesier than I remembered, and the renderer less massive than I remembered, but I think there's room for these high-end 060 renderers, and it does a fairly good job at it.
- rulezadded on the 2024-09-10 11:41:31
- demo wild SNES/Super Famicom Unflavoured Stock Cube by Otomata Labs
- The screenshot looked quite uninspiring, and indeed it's five minutes of that single effect, but the intro works really well with the (non-SNESy) music and all.
- rulezadded on the 2024-09-09 17:25:43
- demo Windows Threads by Suspend [web]
- This doesn't work for me at all. As others have pointed out, there's a huge music disconnect. But also, it just seems so… artifacty? I don't know if the shimmering sprites in highlights+reflections is a bug or some design choice that doesn't rhyme with me, but if you're making a demo called “Threads”, your threads better look good and now they're screaming for proper antialiasing. (Also, they seem to somehow be growing in a lower frame rate than the actual rendering?) Also, the highlights just blow out the frame completely, so either a) don't do it, or b) apply some tone mapping. :-)
- isokadded on the 2024-09-08 15:09:57
- demo Amiga OCS/ECS Cockbusters by Ghostown
- It sort of feels like a jokeprod, except it has good effects. Both recordings I've seen struggle a bit with sync, though; not sure if that's a recording/emulation artifact or just how the demo is.
- rulezadded on the 2024-09-03 23:52:27
- demo Commodore 64 Don't Be Square
- Trippy. The sync helps the prod greatly.
- rulezadded on the 2024-09-02 19:53:43
- demo Linux Windows Karl Bauhaus by Carl B
- The GitHub “evoke24” branch compiled and ran just fine on my Intel laptop (after I installed libvulkan-volk-dev libvulkan-memory-allocator-dev glslc; evidently, libvolk-dev is something else entirely), but after the initial particle scene there was only a black screen with music.
- isokadded on the 2024-08-31 14:16:17
- demo PICO-8 The Mind by Haujobb & SWEET16
- Really nice Pico-8 prod! A bit repetitive near the end, but classic DOS style.
- rulezadded on the 2024-08-28 19:11:16
- 4k Windows XO by Nuance [web]
- OK, that is creepy stuff.
I wonder if this is the kind of intro that would work better in 24 fps than 60? - rulezadded on the 2024-08-24 20:26:20
account created on the 2001-11-05 00:16:24