mic information 432 glöps

- general:
- level: user
- personal:
- first name: Michael
- demotool Windows Atari ST Wild Nintendo DS PackFire v1.6 by Rebels & Neural [web]
- I've ported the tiny depacker to the HuC6280 (PC-Engine): http://jiggawatt.org/badc0de/decrunch/
With some minor changes the same code could be used on a standard 65C02 and (with a few more changes) on the 6502/6510. - isokadded on the 2010-10-16 15:49:27
- demo Commodore 64 We Are New by Fairlight [web]
- Good one.
- rulezadded on the 2010-10-09 16:34:26
- demo Commodore 64 Another Beginning by Offence [web] & Prosonix
- One of my favorite demos of this year.
- rulezadded on the 2010-10-09 09:11:47
- demo Commodore 64 Cubase64 by Mahoney [web]
- Prickar in HiFi & Musik:s priskrav för startpaket på 11,000 kronor.
- rulezadded on the 2010-10-05 15:32:30
- musicdisk Commodore 64 NESsivE ATtaCK by Mr. SID
- Quote:
pretty cool conversions :D
Quote:Cool interface and surprisingly nice conversions!
Quote:guys, did you write a tool to convert the tunes
They're not conversions. The "converter" just reorders the NSF data according to the banking specified in the header, then compresses the data and combines it with the c64 player binary. - isokadded on the 2010-10-05 13:22:45
- musicdisk Commodore 64 NESsivE ATtaCK by Mr. SID
- Cool stuff. Now there are NSF players for the NES, SNES, TurboGrafx and C64.. Atari XL is next? :P
Some of the tunes obviously suit the SID better than others. The songs from Megaman 1 & 2 and Legend of Zelda sound pretty good. The Silver Surfer song otoh didn't turn out so good on the SID (I used resid-fp in winvice 2.1).
And I missed the noise channel quite a lot in some of the songs, though I understand from a technical point of view why it has been left out. - rulezadded on the 2010-10-04 22:21:17
- 256b MS-Dos Difúze by Řrřola [web]
- Having rrrola in a 256-byte compo is like inviting Rainman to a blackjack table; you know you're screwed.
- rulezadded on the 2010-09-05 11:34:36
- demo Windows Happiness is Around the Bend by Andromeda Software Development [web]
- A great visual experience. It really captured me and each scene made me wonder what would come next.
Sadly I didn't feel like the music fit the visuals (or perhaps it's the other way around?). That distorted guitar should've been left out of this soundtrack altogether.
Still, a thumbs up, no doubt.
- rulezadded on the 2010-08-20 11:48:45
- invitation ZX Spectrum melange by 4th Dimension & light future
- I liked the zoomer at the beginning. Nice tune too.
- rulezadded on the 2010-07-20 21:39:55
- musicdisk SNES/Super Famicom The 700 Club
- A while back I wrote a VGM playback driver for the SPC (S-SMP/S-DSP, i.e. the sound chip found in the SNES), which I released along with a tool that converted .vgm/.vgz files into .spc files. You can find it here (source code included).
Anyway, I decided to put together a SNES-side GUI and create a musicdisk with some hand-picked tunes from the Sega Master System & Game Gear, much like Oxygene and Censor have done in the past for other formats.
This is the result of that work. Tested only on a PAL SNES unit, and in BSNES. Please don't use ZSNES or Snes9x - both of them had atrocious sound emulation last time I checked.
Here's a youtube clip recorded from my SNES for those of you who can't be arsed to run BSNES or put the ROM on a flash cart. - isokadded on the 2010-07-14 00:05:44
account created on the 2007-05-07 15:04:52