Danilw information 17 glöps
- general:
- level: banned
- personal:
- first name: Danil
- last name: S
bbs posts 77 posts
- Your unpopular opinions about the scene (residue)
- Your unpopular opinions about the scene (residue)
- fast 3d rendering/Kabuto's magic (general)
- fast 3d rendering/Kabuto's magic (general)
- Your unpopular opinions about the scene (residue)
- What is your favourite own demoscene production? (general)
- Question about searching for CPU vs GPU demos (general)
- Question about searching for CPU vs GPU demos (general)
- Demoscene is recognized as "intangible cultural heritage" (general)
- Question about GLSL floating point constants (general)
- Question about GLSL floating point constants (general)
- Random line of code thread (code)
- Arduino demos? (general)
- Arduino demos? (general)
- Arduino demos? (general)
- Arduino demos? (general)
- Support research vs. corona by donating computation time to Folding@home? (general)
- Apple M1 (ARM) architecture demos (general)
- Apple M1 (ARM) architecture demos (general)
- Support research vs. corona by donating computation time to Folding@home? (general)
- Apple M1 (ARM) architecture demos (general)
- Please remove scam links from mirrors (general)
- Please remove scam links from mirrors (general)
- Please remove scam links from mirrors (general)
- nVidia RTX innovation or marketing bullshit? (code)
- Apple M1 (ARM) architecture demos (general)
- Apple M1 (ARM) architecture demos (general)
- Apple M1 (ARM) architecture demos (general)
- Demoscene Ethics (general)
- Demoscene Ethics (general)
- Size limited coding vs new shader models (Is ray-tracing even possible in 64k or below?) (code)
- Size limited coding vs new shader models (Is ray-tracing even possible in 64k or below?) (code)
- Size limited coding vs new shader models (Is ray-tracing even possible in 64k or below?) (code)
- Size limited coding vs new shader models (Is ray-tracing even possible in 64k or below?) (code)
- Size limited coding vs new shader models (Is ray-tracing even possible in 64k or below?) (code)
- Size limited coding vs new shader models (Is ray-tracing even possible in 64k or below?) (code)
- Size limited coding vs new shader models (Is ray-tracing even possible in 64k or below?) (code)
- Size limited coding vs new shader models (Is ray-tracing even possible in 64k or below?) (code)
- Apple M1 (ARM) architecture demos (general)
- Apple M1 (ARM) architecture demos (general)
- Apple M1 (ARM) architecture demos (general)
- Apple M1 (ARM) architecture demos (general)
- Apple M1 (ARM) architecture demos (general)
- Apple M1 (ARM) architecture demos (general)
- Apple M1 (ARM) architecture demos (general)
- Available for hiring (code)
- Apple M1 (ARM) architecture demos (general)
- nVidia RTX innovation or marketing bullshit? (code)
- Apple M1 (ARM) architecture demos (general)
- nVidia RTX innovation or marketing bullshit? (code)
account created on the 2020-02-08 09:53:16