Jetpack 2 Kickstarter project
category: offtopic [glöplog]
Many of you might still remember one of the most awesome games of the 90s called Jetpack. A great DOS game that was something between Lode Runner, Jumpman and Boulder Dash. Jetpack 2 has first been announced to be released in the year 2000, but nothing happened. Then, some years ago, the original creator finally decided to revive Jetpack and is finally working on a sequel. Once I have heard about the plans, I quickly volunteered to write some music for it in the good old MOD format, and other people joined the call for artists. The project has been delayed again and again, but now the creator is closer than ever to finishing Jetpack 2. Inspired by all the successful game financing projects in the past few months, he's set up a kickstarter project where you can help making Jetpack 2 reality.
TL;DR: Help funding an awesome platformer game with music by coda, me and some other sceners: link me beautiful - Jetpack 2 Kickstarter project
TL;DR: Help funding an awesome platformer game with music by coda, me and some other sceners: link me beautiful - Jetpack 2 Kickstarter project
Also, if anyone here has any contacts at big game blogs or websites, could they maybe try to get this link on those pages?
Not true; Saga Musix obviously cares.
I don't care if you don't care, but for me the original game was a big part of my childhood, and I'm very sure that this is true for many other people here as well. Seeing the sequel finally becoming reality would be great.
yeah i liked jetpack as well.
anyway i think 40k is aiming too high, ze glorious gold-digger-kickstarter days are slowly over.
anyway, good luck with the funding :)
anyway i think 40k is aiming too high, ze glorious gold-digger-kickstarter days are slowly over.
anyway, good luck with the funding :)
Adam made a comment on the 40k dollars (think of it's "just" 30k euros).
If you consider for how much money other games (Larry, Double Fine Adventure, etc...) were kickstarted, that's not a whole lot at all.
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$30k net, after amazon & kickstarter's cut, and cost of fulfilling orders. $10k for contractors. That leaves $20k to live on for that time (not everyone lives in their mom's basement). That leaves $0 for wild parties and yachts.
If you consider for how much money other games (Larry, Double Fine Adventure, etc...) were kickstarted, that's not a whole lot at all.
al lowe and tim schafer are a bit bigger names though.
the thing is, i'd love to back the project but i'm not sure the way it's presented convinces me, i dont think realistic physics is what the original jetpack really needed (and we played the shit out of that game), and i'm not sure of the graphical upgrade either.
if it'd be an upgrade to 2.5d, that could get interesting.
if it'd be an upgrade to 2.5d, that could get interesting.
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If you consider for how much money other game
The guy did Monkey Island.
on the other hand, reading http://www.jetpackhq.com/blog/ really wanna makes me help the poor guy, it's just that i know i'd be paying for a game i probably wouldn't enjoy (on the first glance anyway)
You can play the game in its current state on the blog; I think you'll have to create an account to bypass the time limit. At least I had a lot of fun creating levels with some new twists during the last few years while the game was slowly progressing.
I never played Jetpack before; but anyway good luck with the kickstarter!
i never played it either.. maybe that's why i find it butt ugly (no nostalgia this time)
I actually played jetpack in the past, but meh. Good luck with it anyway.
I think making pretty much the same game with a few more pixels and a little better physics seems like a bad idea.
Uhm, before visiting any links I had the hope this would be "Jetpac" without the "k" (sounded strange you called that a DOS game though)... I don't think I ever played Jetpack... however I had tons of fun playing Jetpac on my Speccy.
I feel like a very old fart now.
I feel like a very old fart now.
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I think making pretty much the same game with a few more pixels and a little better physics seems like a bad idea.
It's a lot more than that. Beta testers have been creating awesome puzzle levels and other stuff that would not have been possible in the original game, not even remotely. I think this is a lot more than your standard "Next year's FIFA will bring better graphics and more bugs" sequel, but more like a game with many new possibilities. Of course it still follows the general style and rules of the original game, else it wouldn't be a sequel.
And concerning the graphics: If you actually read the kickstarter text you should have found out that Adam actually wants to hire a professional gfx artist to re-do some graphics. I also find some of them rather unfitting but that doesn't mean that they have to be like that in the final game.
Just sayin'.
Adam has relaunched the Kickstarter project with a smaller goal - for all those of you who thought $40,000 was too much (and realizing that reaching the goal was almost impossible. ;)
thats not how it supposed to work
Jetpack meh, jetpac huzzah.