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challenging puzzle game

category: general [glöplog]
 
Hi mates, I'd like to point you to my first indie videogame release, in case you are interested and have an Xbox360.

It's a puzzler with a strong story component, called Rotor'scope. We believe it's one of the most beautifull and entertaining games of the Xbox Indie catalog.

Enough words, here's a youtube video: http://www.youtube.com/watch?v=UDMU7_fIYBc

A you can download the demo directly from here: http://marketplace.xbox.com/games/media/66acd000-77fe-1000-9115-d8025855042f/
added on the 2010-02-24 15:13:50 by nolver nolver
Looks great!

Unfortunately we still can't get XBLIG over here. :T
added on the 2010-02-24 16:11:15 by spinor spinor
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added on the 2010-02-24 17:12:23 by xernobyl xernobyl
Looks cool on the video (no xbox for me).

But.. this should really be on iphone. The controls would make sooo much more sense if you can actually rotate it. It should sell well too I think!
added on the 2010-02-24 17:20:35 by psonice psonice
Let me know when there is a Linux version. hehe
added on the 2010-02-24 17:27:35 by xteraco xteraco
We are considering a PC port as it'd be the easiest to start with. Mobile platforms (iPhone, Zune, WM7 $ Android) will come somewhat later if everything comes as expected.
added on the 2010-02-24 19:26:09 by nolver nolver
It seems these 'indie games' are not availible on european xbl :/ (or at least danish xbl)
added on the 2010-02-24 22:40:45 by px px
and dutch...
added on the 2010-02-25 01:24:30 by djkevy djkevy
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;)
added on the 2010-02-25 01:55:58 by ham ham
xblig are avbl in germany, but it's full of crap :)
added on the 2010-02-25 08:49:35 by prost prost
Looks like fun. looing forward to try the pc version.
added on the 2010-02-25 09:01:56 by NoahR NoahR
Congrats guys!
Nolver: out of curiosity, is it profitable? (as in paying salaries + benefits).
Also, are the puzzles hand-made or do you use some random generator?
added on the 2010-02-25 14:55:43 by ithaqua ithaqua
That certainly looks fun! But I wonder if you will make much profit on your current platform... just from what I read about indie games on XBLIG.

You really should consider bringing it to the iPhone, better: the iPad.
(Allright, now flame on ;P )
added on the 2010-02-25 16:18:45 by maw maw
Doing an ipad version would be easy enough after doing an iphone version, just plan for different screen sizes at the beginning.
added on the 2010-02-25 16:53:49 by psonice psonice
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Let me know when there is a Linux version. hehe

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added on the 2010-02-26 12:38:17 by wWales wWales

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