Seminar about animation ?
category: general [glöplog]
Hi everyone,
I need to do a paper presentation for a computer animation class. I was wondering if anyone ever gave a talk at a party about special hacks and tricks used by sceners when it comes to animation. Maybe a description of the animation module of a demotool, or how procedural techniques are used to generate realistic animation while dealing with the filesize, platform and performance challenges, ...
I am mostly looking for ideas, I think it would be nice to show my classmates how the general theory we are taught is tweaked to solve a very specific real-world problem.
Thanks in advance
I need to do a paper presentation for a computer animation class. I was wondering if anyone ever gave a talk at a party about special hacks and tricks used by sceners when it comes to animation. Maybe a description of the animation module of a demotool, or how procedural techniques are used to generate realistic animation while dealing with the filesize, platform and performance challenges, ...
I am mostly looking for ideas, I think it would be nice to show my classmates how the general theory we are taught is tweaked to solve a very specific real-world problem.
Thanks in advance
try looking at past bp and asm seminars.
maybe the "making of candystall" in zine 13 is helpful