Software Triangle Rasterization on ARM CPU
category: general [glöplog]
what Milkman said.
Ok, I read fatmap one and got a clue of the possible mistake :P
KammutierSpule: Uhm, yeah. I do, as graga pointed out.
jar, iphone has mbx, there should be sgx phones sooner or later though - i think one is available in japan now.
Quote:
Does any one here actualy working on ARM holdings or any affiliates??
I signed a paper that stipulates I'll have my balls cut if I reveal something about what i'm working on.
iPhone's hardware is almost identical to the hardware in the Motorola Q9 right down to the PowerVR SGX.
I wonder how the nVidia GoForce devices are doing?
Back to the topic at hand, I've read fatmap and fatmap2 and while a lot of it is geared for PC the concepts could be applied nicely to ARM.
Any implement span buffers which much success? Is it worth it?
I wonder how the nVidia GoForce devices are doing?
Back to the topic at hand, I've read fatmap and fatmap2 and while a lot of it is geared for PC the concepts could be applied nicely to ARM.
Any implement span buffers which much success? Is it worth it?
phred: it's mbx in the iphone, no shadery goodness :(
RIGHT! My bad... I got a little confused there there....