strata foto 3d - i has a new duck.3ds
category: residue [glöplog]
Haha, I'd actually assumed att500's screenshot was using photos from saulin penis!
[/img]http://graphics.stanford.edu/papers/light/occ64-orig-LF-idea-c.jpg[img]
I get the idea...
I get the idea...
well more like
o_O!!!!!!!!!!!!!
The Earth is under attack!
The Earth is under attack!
This is great for coder demos :D
I must test this on my toys... or something else.
Does it take much time to generate stuff?
I must test this on my toys... or something else.
Does it take much time to generate stuff?
these stuff are supposed to work realtime these days.
hm, quite decent results, compared to e.g. http://grail.cs.washington.edu/projects/mvscpc/ which turns out rather blobby :D
goatse in 3d /o\
If you want much better results try to paint the object with mate paint. Shiny objects are not good for photo to 3d reconstructions
xernobyl, it doesnt take that much time. I took something like 18 photos of the duck, the tool for masking out the object in the photos is quite good and fast to use, and generating the model+texture only takes a few minutes
Quote:
gasman: what I want to know is, are there precisely two viewpoints where the fucked-up object in ath500's screenshot looks like a duck?
Yes there are 2 viewpoints.
But that tool is great for random shape generation, just take random pictures with the circle sheet under random object and generate your random shape instantly.
whoa great hehe
20 years later the pc platform have it...
<birthday tune>amiga for youuuu, amiga...</birthday tune>
20 years later the pc platform have it...
<birthday tune>amiga for youuuu, amiga...</birthday tune>
wait, what? the amiga could do this 20 years ago?
Essentially, the technique is a kind of copperscreen, not much different from what Amiga coders have been doing for decades.