How can I get started to making demos
category: general [glöplog]
Get a mentor
Quote:
Get a mentor
Volunteering - feel free to email me, I'll feel free to ignore you if I don't have the time..
just ask a question - why to make demos?
Quote:
just ask a question - why to make demos?
To give cool demoshock to japanese brain!
Just do it.
similar answers to your questions here:
there are some rules which vary slightly between parties.
similar answers to your questions here:
- I want to learn making demos
- Raymarching Beginners' Thread
- Advice on learning DirectX/3D graphics programming
- Beginner OpenGL vs DirectX
- intro to the process of making a 4k
there are some rules which vary slightly between parties.
About rules, adding to what Gargaj said for the case of size-limited intros:
The set of allowed libraries would mean:
- Intro itself must be one executable file
- No data files from within the system may be used.
- Only a specific, reasonable set of allowed libraries depending on platform can be used.
- It is okay to decompress to disk on a temporary directory such as /tmp/ and execute from there.
- It is okay to use system-default compressors such as cab or xz to do the former.
The set of allowed libraries would mean:
- Windows: Latest DirectX, OpenGL libs, etc. I.e. clean Windows install with latest DirectX and GPU drivers.
- FreeBSD/Linux/OSX: Latest GPU drivers, libGLU, libglut, libSDL. I.e. libraries that can reasonably be expected to be installed on a desktop distribution. Insofar as I know, no-one has tried to pull Texas yet, perhaps rules change if someone does.