pouët.net

Revision 2018 - 30. March to 2. April - Saarbrücken, Germany

category: parties [glöplog]
I need two seats (for my wife and a friend) in a car from Hamburg to Revision, for both friday and monday.
added on the 2018-03-25 16:06:22 by Bombe Bombe
Actually, only for monday, i.e. the way back.
added on the 2018-03-25 16:12:08 by Bombe Bombe
Like Linkin Park once said :
Quote:
Are you in the firing squad or are you in the line-up?
So it is offical now, I'm part of the line-up
added on the 2018-03-25 21:12:18 by numtek numtek
Quote:
Starchaser: i'll have prolly half a crate Club-Mate in ma car, just in case that the info-desk will not supply. =)
Well I have patches to trade if that ends up being the case. ;) Last year I walked from Hotel Crystal to Fridel to get some May walk over there again, even if mostly for the exercise after having been sitting for most of the way over. :)

("Fun" fact, I have one of those Club-Mate Crates; 2600 sells them. They're quite handy. Yeah, I probably could have gotten a US-made generic bottle crate for less, but that wouldn't be nearly so spiffy.)
Saturday night is gonna be like

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added on the 2018-03-26 20:39:16 by dwarf dwarf
sunday is gonna be like

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added on the 2018-03-26 20:40:57 by dwarf dwarf
Can't wait!! We are ready :)

https://www.facebook.com/logicomacorp/videos/1195087650627083/
added on the 2018-03-27 09:12:16 by wobble wobble
kaomau and I will bring our NDS consoles to Revision and would be excited to find a billion people to play Tetris or whatevs with :)
So bring your NDS too, don't forget the charger, and join the fun!
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added on the 2018-03-27 14:02:06 by dojoe dojoe
Of course you meant to say that you are going to play top-notch DS demos on it!
I have a 3DS somewhere.. i might bring it.
added on the 2018-03-27 14:39:04 by okkie okkie
Quote:
sunday is gonna be like

Just wait 'till Monday
added on the 2018-03-27 15:24:22 by waffle waffle
demoshock to your brain be like
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added on the 2018-03-27 15:25:18 by farfar farfar
So, my Alienware decided to go to hell last night and bricked the motherboard while updating the bios. One in a million (or less) chance and bsod in DOS :) Still way better than Apple.

Long story short it swallowed my chance to finish compo entries, so just me, credit card and fun this year. No need to care about missing the deadline though.

Amigaaaaah!
added on the 2018-03-27 16:45:48 by AzzaroMWI AzzaroMWI
Quote:
kaomau and I will bring our NDS consoles to Revision and would be excited to find a billion people to play Tetris or whatevs with :)
So bring your NDS too, don't forget the charger, and join the fun!
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Tetras battle!!! I must dig ours out.
added on the 2018-03-27 17:28:56 by djh0ffman djh0ffman
Quote:
So, my Alienware decided to go to hell last night and bricked the motherboard while updating the bios.
Updating your bios? Risky! :( Sucks man, but one less deadline to stress for :)
added on the 2018-03-27 18:47:32 by numtek numtek
Soundtrack for our roadtrip from sweden
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added on the 2018-03-27 21:27:04 by fsFreak fsFreak
dirtie: that's interesting :) thanks
added on the 2018-03-27 21:31:05 by gentleman gentleman
Quote:
Of course you meant to say that you are going to play top-notch DS demos on it!


FIXED.
added on the 2018-03-28 00:49:43 by T$ T$
Hi everyone!

While we're busy preparing the party for you, we also finished the airport information for everyone arriving by plane and taking one of our airport shuttles.
You also should have received an email, but here's the link as well:
Airport shuttle information

See you on friday!
added on the 2018-03-28 12:05:06 by styx^hcr styx^hcr
I just noticed that the directx 2010 runtime (ie access to d3dx) has disappeared from the windows machine this year. Shouldn't that have been mentioned in news and noteworthy?
(so there goes the text writer..)
added on the 2018-03-28 18:01:32 by Psycho Psycho
I know it's a lot more pain to do it the dx11 way, but if text is so much worth it, perhaps this snippet of code might help you:

Code: static IDXGISurface1* fontTextureSurface; static ID3DTexture2D* fontTexture; static HDC hFontDc; static HGDIOBJ hFont; #define FONT_TEXTURE_DIM_X 1000 #define FONT_TEXTURE_DIM_Y 200 static char* fontFace = "Arial"; static char textContent[] = "Hello, World!"; static D3D11_TEXTURE2D_DESC fontTexDesc = { 0, 0, 1, 1, DXGI_FORMAT_B8G8R8A8_UNORM, { 1, 0 }, D3D11_USAGE_DEFAULT, D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE, 0, D3D11_RESOURCE_MISC_GDI_COMPATIBLE }; device->CreateTexture2D(&fontTexDesc , NULL, &fontTexture); fontTexture->QueryInterface(__uuidof(IDXGISurface1), (void **)(&fontTextureSurface)); fontTextureSurface->GetDC(TRUE, &hFontDc); SetTextColor(hFontDc, 0xFFFFFF); SetBkColor(hFontDc, 0); SelectObject(hFontDc, hFont); TextOutA(hFontDc, 0, 0, textContent, sizeof(textContent)); fontTextureSurface->ReleaseDC(NULL);
added on the 2018-03-28 18:21:20 by xTr1m xTr1m
Oh I forgot a
Code:hFont = CreateFont(160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, fontFace);
somewhere up there.
added on the 2018-03-28 18:22:03 by xTr1m xTr1m

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