320x200 is just stupid
category: general [glöplog]
rectangular, pfft. i want hexagonal pixels!
1280x256? Da Fakk!!! Maybe useful for landscape voxels rendering? :)
HAM8! k im stupid :)
heh, once upon a time i managed to turn 640x480 24bpp into 1920x480 8bpp via 0x3c6-trick. didn't think it was terribly useful thing though..
@Optimus
Its a product of the Amiga offering horizontal and vertical resolutions that you can mix and match (with limitations depending on the chipset version)...
So, on a PAL display, an AGA Amiga offers:
320x256
320x512
640x256
640x512
1280x256
1280x512
Although, with overscan, or if you want to use DBLPAL or multiscan modes you can have all sorts of other weird and wonderful modes.
Its nothing unique in this day and age, of course, but there was a time when a flexibly programmable video output was cool and different.
Of course, that meant that us poor Amiga owners didn't have the fun of trying to "break the borders" since the Amiga doesn't have hard defined borders (or it does but they're way out into the overscan).
The best thing, though, was the fact that lemons aren't made of custard.
Its a product of the Amiga offering horizontal and vertical resolutions that you can mix and match (with limitations depending on the chipset version)...
So, on a PAL display, an AGA Amiga offers:
320x256
320x512
640x256
640x512
1280x256
1280x512
Although, with overscan, or if you want to use DBLPAL or multiscan modes you can have all sorts of other weird and wonderful modes.
Its nothing unique in this day and age, of course, but there was a time when a flexibly programmable video output was cool and different.
Of course, that meant that us poor Amiga owners didn't have the fun of trying to "break the borders" since the Amiga doesn't have hard defined borders (or it does but they're way out into the overscan).
The best thing, though, was the fact that lemons aren't made of custard.
640x480.
They hadn't activated the internets yesterday. It should work when I get home though. So yay!
13x37 ?
80x25 :) :) :)
320x198! Golden ratio never fails! :)
amiga pal (ecs):
352x288
352x576
704x288
704x576
amiga ntsc (ecs):
352x240
352x480
704x240
704x480
352x288
352x576
704x288
704x576
amiga ntsc (ecs):
352x240
352x480
704x240
704x480
320x200 16 colors are enough..
the perverted go for 384x270 full overscan on Atari ST
the perverted go for 384x270 full overscan on Atari ST
320x200 on ATM Turbo (ZX Spectrum clone) is square pixel!
presumably only on a 16:10 monitor?
Everywhere. There is a big border.
320x200 is ART!
it is!
remember syndicate (the first one)?
it was one of the rare games using the 640x480x4bpp vga mode (also sometimes called super ega).
it was one of the rare games using the 640x480x4bpp vga mode (also sometimes called super ega).
Actually, that's 640x400x4 with borders.
Awww... 640x400x4 nostalgia...
my favourite screen mode was always "mode 36" -> 768x288, 256cols @50hz - who knows which system? :D
Risc PC?
What Exin says... giZMo, you're unmasked!
Hehe, true true..\o/ btw. this mode was already available to humble Archimedes users many years before the RiscPC ! ( Like late 80s...)