Random "work in progress" shots
category: general [glöplog]
I like the composition and the patterns in it
explode-i-load
Doing a lot of the 'behind the scenes programming' in my engine YAGEKit, not much visually to see at the moment.
Entity Component System with a Data Orientated Design core, to process lots of geometry contiguously in memory. Just finished notification system, so objects unknown to each other can send messages, leading up to working with the editor and scripting layer with a visual script editor.
Entity Component System with a Data Orientated Design core, to process lots of geometry contiguously in memory. Just finished notification system, so objects unknown to each other can send messages, leading up to working with the editor and scripting layer with a visual script editor.
i accidentally the whole planet
Looks good Rebb
Yeah looks promising :)
Guess what demotool. :)
Argh... For those who can't see the above pic:
http://i.imgur.com/xEW3yYC.jpg
http://i.imgur.com/xEW3yYC.jpg
for refleXions
..should have ended up with more cubes and reflection masks in the compo version too .)
deepr: WOW. Totally should have won.
Still making gradual progress on the terrain lighting - got some half-arsed indirect illumination going tonight:
distant mountains look very nice already!
Playing with balls and bokeh:
Playing with balls... Uhm, yeah. At least they're not touching... ;P
deepr: extremely cool material!
;)
although i'm done now
I've been writing my first shaders recently, with very little of any graphical programming experience too... well, little programming experience in general.
A few more days... ;)