pouët.net

Random "work in progress" shots

category: general [glöplog]
wbc\\bz7, oh :/
fastest i have is a k6-2@266.
added on the 2017-04-18 21:40:42 by MuffinHop MuffinHop
Ninjadev checking in \o/

Early screenies of What Are You Syncing About:

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Same, but finished version:

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Finally, a screenie of nin (our in-browser demotool):

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added on the 2017-04-18 23:37:04 by sigveseb sigveseb
added on the 2017-04-19 00:07:43 by aqu aqu
Write-up for the amstrad intro soon.

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POC with wireframes only.

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Trial with filled frames.

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Coding my own 3D engine.
added on the 2017-04-19 13:17:58 by Overflow Overflow
Some screens / elements of Still - From Under

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Pixtur added all these nice features to the tooll to make scenes more clean and organized... I never use them...

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And here are some of the animated elements I made:

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the kickdrum

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very important sound!

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snare

too bad they're so low fps... I used 60 fps videos... but giphy makes it lofi (got them from here: https://giphy.com/channel/1x)


But out of context they don't really work anyway... :)

Link to demo: Still - From Under
added on the 2017-04-19 15:31:09 by 1x 1x
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idk if this is good enough....
Easy on the DOF/tiltshift, dont overshoot it - otherwise it looks okay.
added on the 2017-04-19 16:13:25 by Gargaj Gargaj
Quote:
Easy on the DOF/tiltshift, dont overshoot it - otherwise it looks okay.

i didn't used depth of field, it's just motion blur.
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added on the 2017-04-19 18:01:20 by jco jco
Wait, you used Cinema 4D to make that?! Dude, you just made my day!! :D
added on the 2017-04-19 18:34:56 by fizzer fizzer
I used Cinema only for composing the scenes and set the initial camera positions. I created a custom exporter to get the stuff into our demotool. All animation etc. was made in our tool.
added on the 2017-04-19 18:38:25 by jco jco
Would be neat to see said tool. How do you edit poses etc.?
added on the 2017-04-19 19:27:26 by msqrt msqrt
I just love to see screenshots of new demotools!
@sigveseb, nin looks cool! :)
@msqrt: scene compositing uses nodes. inside those nodes are specific lua scripts. timed input control of script input is done using a tracker interface (choose camera, set eye rotation, scale teeth, ...). I loved doing the eye movements with this tracker approach. On the script side, animation is improved by lots of IIR filters and multiple layers of randomness. Thus, the demo looks a bit different each time you watch it. Also it's fps bound due to lazy coding ;)
added on the 2017-04-20 13:37:41 by jco jco
@msqrt: I've written some more on our authoring environment in the kevin demo thread.
Here's a screen shot of it all in action
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added on the 2017-04-20 14:07:23 by Paralax Paralax
Code:if (self.teethtimer < 0 and i.eject_teeth.value >= 1 and self.numteethtoeject > 0)


now that's not something you type everyday :D
added on the 2017-04-20 14:17:02 by rem rem
harpie, you don't?!

jco, Paralax, thanks for the info. Very interesting.
added on the 2017-04-20 19:05:33 by msqrt msqrt
Making giveaway/promo materials for a show I'm playing today.

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Yes, there's a 3-track EP of tracker music on those (with playback instructions for non-sceners.) Honestly I have NO idea how popular these are going to be. :P
added on the 2017-04-22 19:32:03 by jmph jmph
One of the WIP versions of how to skin the rainbow serpent. 254 Bytes and not much design. But it already had the 2 altering effects:
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Fuckings to integrated Intel graphics card drivers... This should look the same as this: http://www.pouet.net/prod.php?which=69708

I was traveling before Revision for 3,5 weeks and I needed to use my laptop to finish the intro. It was just bit painful as every time I changed the shader, the colors just changed randomly or the intro crashed to out of memory error from OpenGL drivers...
added on the 2017-04-23 15:03:30 by rimina rimina
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yay, apartment woodworking: building myself a small workbench. feels like a demotool.
added on the 2017-04-23 23:50:33 by cupe cupe
Quote:
feels like a demotool.

that clamp setup looks like a demotool. :D
added on the 2017-04-23 23:52:41 by ferris ferris
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added on the 2017-04-24 00:09:41 by Gargaj Gargaj
modded as in demoscene:
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