A keir for summer's end by MARMOT
A keir for summer's end Demo for Nintendo Wii by Marmot. Released at Skrolli Party 2024 14.9.2024 Credits: Code, design and direction: muffintrap Room background: MuffinHop 3D Models: RaccoonViolet Textures: Vurpo Music by: MIT-RICH @ Jamendo Background: I got an idea of making a demo featuring the melancholy of the part in Life is Strange game, where Max goes to the alternative timeline where Chloe is disabled by a car crash. Max wished everything to stay the same as in their childhood but when she meets Chloe and visits her old room, it is all changed. I cut together a video showing the idea: you can see it here in YouTube. https://youtu.be/u12Zhr9rbfA Later in the progress, when thinking about a name for the demo I found this word in the Dictionary of Obscure Sorrows, that captured the feeling I was going after. "keir" n. an ill-fated attempt to reenact a beloved memory years later, returning to a place that once felt like home, only to find it now feels uncannily off, like walking through a wax museum of your own childhood. https://www.thedictionaryofobscuresorrows.com/word/keir We did have original music made by Vurpo, but no time to sync the demo to it so the placeholder music was kept. You can visit the artist's Jamendo page here: https://www.jamendo.com/track/1842757/inspiring-soft-chillstep Source code for the demo can be found in github: https://github.com/MuffinTrap/wii-skrolli24 The demo uses the muffintrap fork of the mtek-gdl library: https://github.com/MuffinTrap/mtek-gdl - muffintrap
[ back to the prod ]