True Colors by Still [web]
Still >> True Colors for Evoke 2016 www.evoke.eu Credits ------- pixtur >> design / shaders lucid >> soundtrack made with tooll2 developed by cynic, pirx, zarzan, and pixtur. You can download tooll.io and the source of this demo at www.tooll.io or http://github.com/framefield/tooll . uses directx, .net4.0, bass, newtonsoft json, sharpdx Comments ----------- Who needs polygons anyway? The entire animation is one buffer feeding into itself with some displacement, blur and edge detection. It kind of looks interesting, but it's a bitch to get under control. And yes - it will look different with different framerates. And no - changing the resolution in start-up dialog has no effect. License --------- True Colors is released under Creative Commons Attribution: http://creativecommons.org/licenses/by/2.5/ You are free: to share: to copy, distribute and transmit the work to remix: to adapt the work to make commercial use of the work Under the following conditions: Attribution: You must attribute the work with the credits listed above. Requirements ------------ - nvidia/ati graphics card that supports directx 11 - .net 4.0 - install directX 9 and directX 11 - latest driver you can get for your graphics card - win7 or win8 We adore -------- >> Adapt >> Alcatraz >> Andromeda >> ASD >> Archee >> Bauknecht >> Black Maiden >> Brain Control >> Brainstorm >> CNCD/Fairlight >> CTRL+ALT+Test >> CLRSRC >> Cocoon >> Conspiracy >> Deranged >> Einklang >> Elude >> Elyssis >> Ephidrena >> Excess >> Farbrausch >> Haujobb >> Holon >> Loonies >> Kakiarts >> Mercury >> MFX >> Neuro >> NoSYS Productions >> Nuance >> Plastic >> Portal Process >> Outracks >> Quite >> Rabenauge >> Rebels >> RGBA >> Scarab >> Stravaganza >> Synesthetics >> TBC >> The Black Lotus >> Tpolm >> Traction
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