Low by Ümlaüt Design [web]
ÜMLAÜT DESIGN LOW a reasonably slapdash demo for qbparty 2015 2015.05.15-17, Sülysáp, Middle of Nowhere Requires DX9, VS2010 runtime and a graphics card that's better than mine. Which isn't that complicated, mind you. Acknowledgements: hdrlabs.com for the IBL probe archive <3 IR for a bunch of tricks taught subconsciously crm for some great advice that I never bothered following Reso for inspration Stream of consciousness is as follows: It's currently a bit past 2AM, and some chodehead is playing what seems to be Tekken on the bigscreen obviously misunderstanding what the party is supposed to be. The party itself is working well and the usual suspects are around which is always fun. So a bit about the demo - I'll be the first to admit that I started this way too late and most of it because I've been having serious doubts whether the track would actually work at all; in fact I started working on the visuals before I even finished the track more than a proof-of-concept loop - which is probably a first. I hope that the track is unexplored ground; I've been asking around and noone seems to be aware of tracks where glitch-hop tempo and layouts were mixed with hardstyle instruments; I'm still unsure how to call it just yet, "hard hop" sounds obvious but the great Omar Santana already used that for his line of breaks, so I'm considering "kick hop" or "disto-hop" or something equally asinine - or maybe noone gives a shit, I dunno. It's still louder than h0ffman though, heheh. Anyway I kinda wanna sleep now and noone else seems to be doing anything interesting anymore, so I'll just zip this up and offer it to the great compo Gods. Take care, -garg 2015 | http://gargaj.umlaut.hu
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