Trailblazer 3D by Nuance [web] & Genesis Project [web] & Digital Demolition Krew
________________________________________________________________ NUANCE, GENESIS PROJECT and DIGITAL DEMOLITION KREW present - TRAILBLAZER 3D - ________________________________________________________________ An entry for the Interactive Compo @ Evoke 2014 ________________________________________________________________ You still have these old 3D glasses from 80ies shows like "Tutti Frutti"? Good for you, because here's a game for you to play with them! ________________________________________________________________ System Requirements: ________________________________________________________________ Nintendo Wii, Homebrew Channel, old Wiimote ________________________________________________________________ Your hosts for tonight are: ________________________________________________________________ Widdy ........................ Code, Graphics and additional SFX Raven ...................................... Additional Graphics HJE and Sonic Wanderer .............................. Soundtrack Nightmare ........................................ Sound Effects ________________________________________________________________ Installation: ________________________________________________________________ Just copy the folder "trailblazer3d" to the "apps" folder on your SD card. Start the game via Homebrew Channel, and don't even think about using something like Geckoload. :-) ________________________________________________________________ 3D Setup: ________________________________________________________________ Trailblazer 3D supports several display modes which can be selected in the title screen. The different anaglyph modes work with most paper glasses and any TV set. You can get these glasses for a few cents from Amazon, for example. The side-by-side mode works with modern TV sets and shutter or polarized glasses. Depending on your TV, you might need a Wii to HDMI converter box to use this mode. These are available for about 25 Euros, and they aren't too great. There's also a normal 2D mode. ________________________________________________________________ Controls: ________________________________________________________________ HOLD YOUR WIIMOTE HORIZONTALLY! Title screen: Joypad .................. Select menu item / change display mode Button 2 .................................... Activate menu item Home ................................................. Quit game Game: Tilt Wiimote left/right ............................. Steer ball Rotate Wiimote back/forth .................... Change ball speed Button 2 .................................................. Jump Home ..................................................... Pause ________________________________________________________________ Gameplay: ________________________________________________________________ Guide the ball down each course (all 21 courses of the C64 version are included) within the time limit. You are also limited to 9 jumps per course. Bonus time, jumps and score are awarded after each level. There are several coloured squares that affect the ball: Red tiles slow you down, Green tiles speed you up, Blue tiles make you jump, Purple tiles block your way, Cyan tiles reverse your controls and WARP tiles speed the game up - a bit! In the anaglyph modes, these colours are replaced by symbols. ________________________________________________________________ (c) 2014 by Nuance, Genesis Project and Digital Demolition Krew. ________________________________________________________________
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