Beerjeweled by Nuance [web] & Genesis Project [web] & Digital Demolition Krew
________________________________________________________________ NUANCE, GENESIS PROJECT and DIGITAL DEMOLITION KREW present - BEERJEWELED - ________________________________________________________________ An entry for the Interactive Compo @ Evoke 2013 ________________________________________________________________ Remember: Never drink mixed, but stay with one drink. Otherwise you'll have a terrible hangover the next morning! Swap two drinks on the playfield in order to make a set of three or more identical beverages. ________________________________________________________________ System Requirements: ________________________________________________________________ Nintendo Gameboy Advance (SP), Gameboy Micro or DS (Lite) or Nintendo Gamecube with Gameboy Player or PC/Mac/Tablet/Phone/Thing running a GBA emulator We recommend real hardware. ________________________________________________________________ Your hosts for tonight are: ________________________________________________________________ Widdy ................................ Design, Code and Graphics OhLi .................................... Game Idea and Graphics Mermaid .......................................... Title Picture MCH ................................................. Soundtrack ________________________________________________________________ Controls: ________________________________________________________________ Joypad ............................................. Move cursor A + Joypad ......................................... Swap drinks START ...................................... Pause / resume game ________________________________________________________________ Gameplay: ________________________________________________________________ Move your cursor to one of the drinks, then press Button A and a direction on the joypad to swap it with the adjacent beverage. This will only work if you create a set of 3 or more identical drinks, which will disappear, and the tiles beneath will turn from grey to golden. New beverages will fall on the playfield. The game continues to the next level when all background tiles are golden, and end if you run out of time. ________________________________________________________________ Scoring: ________________________________________________________________ Removing 3 items with a single move ................... 100 Pts. Removing 4 items with a single move ................... 250 Pts. Removing 5 or more items with a single move ........... 500 Pts. A time bonus is awarded after a level is finished. ________________________________________________________________ (c) 2013 by Nuance, Genesis Project and Digital Demolition Krew. ________________________________________________________________
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