Michigan by Loonies [web]
__._ _.____ _.____ _.____ _.__ ____._ ____._ _/ |/________\|_ \__\|_ \__\|_ \__\|__)__/ _ |/___/ __|/____ _) _/ / / / / / / / (_ __| (_____ (_ \ \ / / / / \ / / / / /_____\_____\________\________\___\______\______\_________\___________\ - -diP--------------------------------------------------------------uP!- - Michigan a 4 kb intro by Loonies Released at The Gathering 2011 Combined intro compo Credits ======= Code: Psycho (psycho@loonies.dk) Music & Direction: Maytz (maytz@loonies.dk) Crinkler (1.3) used for compression and Loonies FMSynth for music. Compatibility ============= DirectX 11 and a DirectX 11 Graphics Card required for the real version. DX10 fallback version requires DirectX 11 software and a DirectX 10 card with compute shader support (Geforce 8600+ or Radeon 4770+). It is only doing half the amount of particles (which are in turn bigger) and is not particulary size optimized. Designed for 16:9 resolutions. Info ==== 1 Million particles in the system, updated and rasterized by single compute shader. Distance functions (and more) used for spawning and affecting particles. Simple blur/glow postprocssing compute shader pass. Additional info =============== http://www.loonies.dk
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