pouët.net

2011 by Positivity [web] & Sector One [web]

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 |       ||       ||    __/|    __/ \     / 
 |___|___||___|___||___|   |___|     |___|  
         _______  _______  ________ 
        |    |  ||    ___||  |  |  |
        |       ||    ___||  |  |  |
        |__|____||_______||________|
     ___ ___  _______  _______  ______ 
    |   |   ||    ___||   _   ||   __ \
     \     / |    ___||       ||      <
      |___|  |_______||___|___||___|__|
         ______  ______  ____  ____
        |__    ||      ||_   ||_   |
        |    __||  --  |  |  |  |  |
        |______||______|  |__|  |__|

A small intro to celebrate my 20 years of asm coding!

Cool music by Dma-Sc/Sector 1
Code by baah/Positivity+Arm's Tech
All this made in a few hours, as you can guess...

Greetings to:

A'Tuin
 BASS
  Casma
   Checkpoint
    Cyclone
     Dead Hackers Society 
      DFI
      DNT Crew
     Dune
    Elf
   Equinox
  Exocet
 Flow
Hemoroids
Les Heretiques
 IceBirD
  Lineout
   Mafiamiga
    Oxygene
     Outline organisers
      Paradox
      p01
     Reboot
    Steelers
   Sector 1
  Topix
  .tSCc.
 TXP
Ukko

And all active old school demomakers!


    Happy new year, see you at Outline 2011! - baah

     
Some technical details:    
Basically the effect goes like this: Every snowflake is
a particle. At each frame, you randomly pick one of the
3 pixels below, if empty the snowflake falls there. If
not empty, you look if all 3 pixels below are "blocked".
In such case this snowflakes becomes itself "blocked", you
remove it from the particles list and creates a new one.