d.n.a by Altair
ÉÍÍÍÍÄÄÄ---úúú º °°°°° ú º °°±±±±±°° ú - D.N.A. - º °°°°±±ÛÛÛÛÛ±±°°°° | ³ °°±±±±Û±±±Û±±±Û±±±±°° | -=- ³ °±±ÛÛÛ±±°°±Û±°°±±ÛÛÛ±±° ³ | °±ÛÛ±±±Û±°°±Û±°°±Û±±±ÛÛ±° ³ | °±Û±°°°°±Û±°±Û±°±Û±°°°±±Û±° ³ (C) Altair MCMXCVII ú °±Û±° °°±Û±°±Û±°±Û±°° °°±Û±° ³ ú °±Û±°°°²²²Û²±²Û²±²Û²²²°°°±Û±° ³ . ú °±Û²²²²²°°±Û±°±Û±°±Û±°°²²²Û²²°° ³ #. . # °±²Û±°°°° °±Û±°±Û±°±Û±° °°±Û±°²±°³ "@_| .# °°±Û±° °±Û±°±Û±°±Û±° °±Û±°° ³ "@_%' °±Û±° °±Û±°°±Û±°°±Û±° °±Û±° ³ .|"@_ °±Û±° °±° °±Û±° °±° °±Û±° ³ .%'³ # °±Û±°° ° °±Û±° ° °°±Û±° ³ #' ³ # °±Û±±° °±Û±° °±±Û±° ³ #. ³.%' °±±Û±° °±Û±° °±Û±±° ³ "@_³' °°±° °±Û±° °±°° ³ .%"@_ ° °±Û±° ° ³ # |"@_ °±Û±° ³ #. | `# °±Û±° ³ "@_. .# °±Û±° ³ . °±° ³ ° (c) BlSh'97Ù \\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\ 0. Table of Contents 1. Introduction to Molecular Biology. 2. A Space Trip. 3. Members ( - huh, huh, he said members... ;). 4. Zorkmids. 5. Greetz. 6. The (il-)Legal stuff. 7. How to get in touch with us. 8. Farewell, Reader. \\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\ 1. 'D.N.A' This of course has not much to do with real molecular biology so this is not the place to look for the information on the topic. The purpose of this part of this text file is to give you the most information on 'D.N.A.' understood as the title of our intro and not the real dezoxyrybonucleic stuff. Thus, we shall begin. DNA is our first demo-scene relase. It was done especially for the 'Intel Outside IV' party. It might prove good to you to know more about the hardware this intro is supposed to run on. OK, it is not the fastest code, and true, it could look poor for those of you who might happen to use some of those 386. ... 486? ... Pentium? ... Pro? ... OK,OK, a fast 486 (I mean those above 100 megaflops... oops! - 100 megahertz) shall suffice. All those beasts like Pentium Pro's and II's should have no problems with running it. Only... you SHOULD have a fast graphic card (pci, vlbus, ya know) and most of all a Gravis Ultrasound to be able to hear our musician's creation. And that's probably all you require... at least - to watch our intro 8). \\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\ 2. 'Altair' A short session with a sky atlas could prove fascinating and educating if you still don't know what 'Altair' actually means. Not to bore you with all the astronomic data, I will go exactely to what I am supposed to tell you here. Apart from being the name of a *** (you shall check yourself) 'Altair' somehow happened to be the name of our demo-group. Why? Too much to put it here. An idea of making such demo-group came to some of us some time ago (quite a long time). But, since now we didn't do anything worth relasing. Now, we would like to make some kind of a debut and thus we came to the 'IO IV' with something you can read about above. If it might interest you, we come from Warsaw, Poland (almost all) and curiously, we all have something to do with computers (strange, isn't it?). If this piece of information doesn't satiate your data-hunger, you should be able to find some more of it soon in this file. Thus, (*** TADA ***) 'Altair' are (in alphabetical order): BlueShade, Corrozya, Dmocho, Dzozef, Guma, Harvuh, Malfunction. ... And that's probably all of us. Should you feel an uncontrollable desire to know even more, just continue reading until you reach those 'credits' and 'personal info' parts of this file. \\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\ 3. Members of Altair (of course). As this has already been stated before, I won't repeat it. Here is the place for each of us - 'Altair' - to make a contribution to this file and provide our readers with some more stuff about each of us. Here we go: BlueShade - also known as 'Stealth'. Coding and raytracing (rendering ??). Corrozya - Musician. Dmocho - Code. Dzozef - Code (sometimes - hardcode) & raytracing. Guma - Textwritter and Lamer. Harvuh - Music, music and music again! Malfunction - His handle comes from his second name 'Bubel' which means something like 'malfunction' in Polish. Graphician, musician and organizer (uff!). \\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\ 4. (I meant - Credits ;). Altair members' contributions to 'D.N.A.', 'Intel Outside IV' and whatever else: 'D.N.A.' code..................................................Dzozef gfx..............................................Malfunction music............................................Malfunction dezign............allofusbutIMHO-Malfunction-didagoodjobhere 'Zycie do rzyci' - (papermag) texts..............................Globus, Guma, MSCoD(aUMR) main editor......................................Malfunction DTP and dezign...................................Malfunction DTP specialist.........................................Tauri \\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\ 5. Greeting Part. This is the area where all members of Altair can pass their greetings on occasion of relasing the 'D.N.A.'. I'm getting directly to the essence. Atair as a WHOLE would like to greet <...> and also all members of The Scene - with no compatibility prejudices. Apart from that, here come the personal greetz: BlueShade - C64 coders and maybe even more gfx-cians. Also greetings to navigators of large ships (tankers, aircraft carriers) for some special reasons. Dzozef - to all POV-ray users and to 2 Stupid Dogs, Cow & Chicken, Dexter and DeeDee. Malfunction - C64 gfx and msx people, and all on #AmigaPL (especially V0yager, VeroX, Yankee, Yoga and Zoom). \\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\ 6. Legal Information Altair would like to state that 'D.N.A.' is freeware and thus one can distribute it freely provided that no changes to the package are made. Commercial purposes should be consulted with Altair. The intro is supplied as it is and is meant to be nothing but an entertaining program and thus should not cause any more problems than probable inability to run it. Altair are thus NOT RESPONSIBLE for and damages and loses of anything (hardware, mental condition, etc.) caused by the use of it. \\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\ 7. Contacts: First of all there will be Altair's Homepage(s) available soon The adresses of those are: (Neither of them is available now - July 12th, 1997.) a.'BlueShade's Home Page - Altair' http://akson.sgh.waw.pl/~pidzki/altair.html b. 'ALTAIR HQ' http://neutron.elka.pw.edu.pl/~ttkaczuk/altair.htm Secondly, some of us are reachable by e-mail. BlueShade: pidzki@sgh.waw.pl Corrozya: mgorsk@sgh.waw.pl Dmocho: dmocho@free.polbox.pl Dzozef: ttkaczuk@elka.pw.edu.pl \\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\\=\ 8. Farewell. Dear Reader, I know how cruel it is of me to deprive you of the pleasure of reading this piece of writing (should I say typing?). However, this text just has to end somewhere and I, taking into account all the consequences of this act, decided that this place will be here. Before it happens, I and all 'Altair' would like to thank you both for reading this info-file and also possibly for watching our intro. So, until the next time, ta ta. BlueShade. PS: "Remember, it's the man not the machine." - ?.?. PS/2: I (BlueShade) would like to express my sorrow of being not allowed to put my code there ... (at last my text was found useful). re PS/2: I am sorry BlueShade but you were coding too late and Dzozef was really f*%*ed up so we couldn't put your code inside. Then do not blame us! Malfunction re re kum kum: No blaming, just sorrow... (forget it). re kum re: Yeah, I'm sorry too...
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