sunburnt by The Hullkort Masters
| | | | |/ / \/ | | | | | | |__| | ' /| \ / | ______ ___ _ _ _ __ | |__ _ _ _ __ _ __ | |_ | __ | < | |\/| | |______| / __| | | | '_ \| '_ \| | | | '__| '_ \| __| | | | | . \| | | | \__ \ |_| | | | | |_) | |_| | | | | | | |_ |_| |_|_|\_\_| |_| |___/\__,_|_| |_|_.__/ \__,_|_| |_| |_|\__| Description: A Hullkort Masters demo for Solkogen 2008. Grapics: znora Coding: znora Music: eladamri Txt: Better late than never. Her is (finally) a bugfree, up and running version of sunburnt. The party version was buggy, and was only shown in the wild compo. I am still quite pleased with the result, The design is non-existent due to the lack of a real graphician. The rest is the best I have done so far and a long step up for Hullkort Masters. Great thanks goes to eladamri that stepped in and did a quick track for me. I could not have done this without you. how to: If you are running on 32-bit linux: ./sunburnt or ./sunburnt 1600 1200 if you are feally cool if you are running on 64-bit linux: ./sunburnt-64bit or ./sunburnt-64bit 1600 1200 if you are feally cool It might be possible to run the 32-bit release on a 64-bit system. The only constraint is thelinking against 32-bit versions of the libs. Installing these would help, but why would you do that when there is a 64-bit executable? Requirements: Hardware: A graphics card with support for openGL 2.0, vertex and fragment shaders. Software: -Linux -libSDL -libSDL_image -libSDL_mixer -stuff you allready have: GL, GLU, math, GLEW Contact: If your system have the requiered software and hardware, and still does crash, please let me know. If you know a way to record demos on linux (fullscreen) without lag and framedrop, please let me know. my e-mail is: andreashysing@hotmail.com
[ back to the prod ]