Konami / Raze by PlayPsyCo [web]
"Konami/Raze" By PlayPsyCo Released at The Gathering 2008 the without whoom department: datsua ^ code kaktusen ^ music stgenius ^ modelling the hardware checklist: [y] CPU [y] FPU [y] GPU [y] MMU [y] SPU -[info]-------------------------------------------------------------- Hastily coded under the strong influence of "the deadline drug". -[hardware]---------------------------------------------------------- * Tested on GeForce 7900 -[bugs]-------------------------------------------------------------- * does not run under MS VISTA as far as we know! * only grayscale rendering on ATI (that's party coding for you?!?!11one1eleven) * one of the shaders relink(or something like that) during a transition on NVIDIA and freeze the display for ca 200 ms * the shadow mapping technique does not always give the best texel usage -[special greetings]------------------------------------------------- * Color intoxication for the eXelent v2 and kkrunchy
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