Orbital by Damage [web] & Essex
ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ ÛÛ ÛÛ Û ÜÛÛÛÛÛÜ ÛÛÛÛÛÛÜ ÛÛÛÛÛÛÜ ÞÛÛÝ ÛÛÛÛÛÛÛ ÜÛÛÛÛÛÜ ÛÛ Û Û ÛÛ ÛÛ ÛÛ ÛÛ ÛÛÜÜÜÛß ÛÛ ÞÛÝ ÛÛÜÜÜÛÛ ÛÛ Û Û ÛÛ ÛÛ ÛÛÛÛÛÛ ÛÛßßßÛÛ ÛÛ ÞÛÝ ÛÛßßßÛÛ ÛÛ Û Û ßÛÛÛÛÛß ÛÛ ßÛÛ ÛÛÛÛÛÛß ÞÛÛÝ ÞÛÝ ÛÛ ÛÛ ÛÛÛÛÛÛÛ Û Û party.version Û ÛÛ elite eik ookkin? ÛÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ nfo1.2 chr/esx the demo by essex & damage. code: charly & therion music: baldis & hi-flo gfx: charly, gamma, mouldy, vision 3d: charly & frank/orange valmis. ei koskaan. party version. baldis on kiva jtk, m tykkn siit tyypist joo.. ja samoin knoll... requires nothing fuck. works 'fine' on 486/100Mhz pentium is good.. works quite well with gamma's p166 abduction's party machine p200 is too fast... normal 320x200x256c mode used only no vesa2.0 multimedia shit. gus is recomended.. I coded this with sb16 damn... uses midas. nyt on vitutus niin kova, ett vois panna miestkin peppuun... C:\SCENE\DEMOS\BEST\ESSEX\ORBITAL\>orbital -mjusica let's you select the soundcard manually... sp2.pcx is done by spector of recreation. jee. meni taas ihan partypaikalla koodamiseks jee... baldiskin sti biisi joo....
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