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Stront by Teenage

          [ STRONT v0.1]
  a Phenomenon of Teenage release
          Januari, 2000

When Kweek betas reached version 9,
I decided it was time for a break.
So I took my beers to the city,
where I wandered around the beatiful
industrial sites, opened my ears to
the music of 'progression' and
bombarded my perceptive faculty (*)
with the images of pollution.

This, indeed, didn't turn out to be
too positive for my inspiration,
because I rushed home to code a
Tron clone in half an hour.

"TRON!!??"
-"yeah. Tron."

After a while, I had to visit the
toilet for some reason. And, while
I cooled my bare naked butt upon the
cold stone, the title of the game,
came to me. Or, better said, came
out of me. Because, - let me tell
you a secret - stront is a Dutch
word for 'shit'.

Got it? S TRON T! It's like shit,
but with a game inside! Happy
diggin'.

[ about the game ]

The aim of this 2 player multiplayer
game is to cut-off your opponent's
path, so he crashes into your line,
into a wall, or into his own line.
Note: the funny thing about this is
that you can 'paint' all kinds of
structures. It often occurs that you
make 'holes'. And your opponent runs
in one of them. Take this advice:
When such an event happens, please
don't shout: "Hey! You're coming
into my hole".
Sounds rather rude.

The controls are simple. Just play
it, you'll see. This version only
supports the powerpad and the
keyboard. Someday, I'll add that
good old d.. ahem... stick. too.

You can hit F10 while playing to
return to the main menu.

This game should run without any
problems on the Falcon. I don't
know wether the rasters will be
displayed correctly on all VGA
monitors, because not all of them
can cope with the fake 50hz.

Final note: this is version 0.1,
so there might be an update. Maybe
a 6 player version? Anyway, got to
do some Kweek coding, too. Because
Kweek will rule.

Check the scroller in the mainmenu
for more craptalk,

Phenomenon of Teenage [TNH].

www: http://tnh.atari.org or
http://www.oprit.rug.nl/vannoorden
email: fenomeen@dds.nl

14-01-2000.
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(*) Thank you TiNKer for that :-).