Spiceless by Astroidea [web]
,sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss, :: d$$$$$$ ,ssssss ssssssss sssssss, ù ,ssss, sss ssssss, ssssssss $$$$$$b ù: : d$$ $$$ d$$ ..... $$$$ . $$$ ù $$$ d$$ $$b sss $$$ $$b $$$ ùùùù $$$ $$b : : $$$ss$$$ ýSSSsss, : $$$$ : $$$sss$$ $$$ $$$ $$$ $$$ $$$ $$$sssss $$$ss$$$ : : $$$ $$$ ùùùù $$B : $$$$ : $$$ . $$$ $$$ $$$ $$$ $$$ $$$ $$$ ùùùù $$$ $$$ : : $$$ $$$ d$$$$$$ý : $$$$ : $$$ : $$$ `?$$$$Pý $$$ $$$$$$Pý $$$$$$$$ $$$ $$$ : :. ?$ :............::......:.....:....::......;............:.............. $P.:: ` ' :: s p i c e l e s s :: b y :: a s t r o i d e a :: f o r :: a n t i q 9 7 ::: . % . . . % . . % . code . tsc genesis reptile mrz . % . . % . . . % . .%. . . .%. . .% . music . tsc . %. . .%. . . .%. . . % . . . % . . % . graphics . rendall beast . % . . % . . . % . .%. . . .%. . .% . textures . tsc o-man . %. . .%. . . .%. . ::::::::::::::::: h a r d w a r e :: r e q u i r e m e n t s ::::::::::::::::: pentium 100 % 16 megabytes of ram % fast videocard % sound blaster or gus 1mb ::::::::::::::::: s o m e :: w o r d s :: o f :: w i s d o m ::::::::::::::::: this demo took us five full days to create - no big deal. anyways, our next demo will be released at the party ninetyseven at denmark. there we will show what we can do. you may have already noticed, that we really don't care about people with slow computers. you're right. look, we can't optimize too much when we don't have enough time... and usually we don't have... moreover, all of us have pentium processors in this poor country (i mean at least p133), so i think you can buy it too. if you still have doubts about our coding abilities ;) then write your opinion in a letter and address it to we@dontcare.about.you the demo was made at the astroidea whq (tm) - thanks to paladine for the place hellos to the people who were actually present at the whq: kriszta, periwinkle reptile, mrz, rene, o-man, tdmr, genesis, tsc... actually there are no hidden parts in the demo -not! ;) katasztr¢fa by genesis ::::::::::::::::::::::::: c o d e r s :: i n f o :::::::::::::::::::::::::::::: the demo internally runs in 24 bit truecolor, except some parts which you will notice easily. the demo uses linear framebuffer and univbe if available. the optimal palette mode is a fail-safe mode which you would never use except if you have only 64k graphics memory ;) , this mode uses a fixed optimalpalette like windows does in 256 color modes, so no long precalculations are needed for each scene. the vectorsystem is a full featured 3ds player but in this de- mo we didn't use it too much... signed by tsc / astroidea
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