Videostop 512b by AmiGanS [web]
Short: Videostop Description: Old classic game with three cubes Platform: ZX Spectrum 48/128k (sorry, not for ZXS 16k, but can be, not problem) Files: start basic + 512 bytes main code (100% assembler) Author: POXOFT/uZeroNiq 2010 Tested on Didaktik Gama model 1989, ZX Spectrum 48k, ZX Spectrum +2 and +2A. Code not crunched, code not use ROM memory routines. Runable on all (?) ZX Spectrum emulators - set 48k or 128k mode 1, insert TAP file 2, type LOAD "" and press ENTER (ZXS command line - LOAD is keyword on "J" key) 3, loaded ? Press any key to Action :-) 4, look at cubes and when are same two or three cubes press any key for score 5, enjoy :-) Release for the demoscene party Artway 2010
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