Night Time by Loonies [web]
__._ _.____ _.____ _.____ _.__ ____._ ____._ _/ |/________\|_ \__\|_ \__\|_ \__\|__)__/ _ |/___/ __|/____ _) _/ / / / / / / / (_ __| (_____ (_ \ \ / / / / \ / / / / /_____\_____\________\________\___\______\______\_________\___________\ - -diP--------------------------------------------------------------uP!- - Night time Released at Revision 2016 4 kb executable graphics compo Credits ======= Code & Modelling: Psycho (psycho@loonies.dk) Crinkler (2.0) used for compression. Requirements ============ DirectX 11 graphics card (probably >1gb - large ray buffers) DirectX Runtime June 2010 installed - OR d3dcompiler_47.dll (faster, included in win 8.1) Info ==== Ordinary SDF raymarching with multiple rays per pixel... Based on / inspired by some long exposure time local pictures by my cousin Peter. Additional info =============== http://www.loonies.dk
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