SNDH Editor V1.11 by Psycho Hacking Force [web]
[SNDH-Editor v1.11] by Psycho Hacking Force http://phf.atari.org/ ======= Credits ======= Coding , Design......... Phil Graham (Grazey / PHF) Dot code................ Mike McAllister (Calsoft / PHF) SNDH-ED Logo............ Emeric Monnard (C-Rem / MJJ) Pack-Ice compression.... Axe / Delight ============ Requirements ============ Runs on any (mega)ST(e), TT, Falcon or compatible with 512k of RAM and a colour display. ============ Introduction ============ SNDH-ED(itor) is a tool for loading and editing SNDH music files. The SNDH format was conceived by BDC Cannibal of Aura, basically it's the original music file with some header information containing things like composer name and every tune title (Very similar to the C64 SID format). Since its first conception the format has evolved with some updating by Ozk (Assemsoft) and Evil (DHS). However some useful fields were still missing, this has now being rectified by SNDH-ED which updates the format even further with the release of SNDH v2. (See the SNDH format documentation for full details). The beauty of SNDH is that the music sounds identical to the original tune due to the fact that the actual music code is included within the SNDH file. Another major advantage is that some tunes contain many 'sub-tunes' for instance title music, hi-score music etc.. these are all accessible from within the one music file (unlike certain other formats). SNDH files can be replayed on native Atari systems such as the ST and Falcon. They can also be heard on the PC and Mac using supported players, see SNDH-Replayers section. ============= SNDH-ED Usage ============= <<*LOAD*>> SNDH-ED can load three types of files. SNDH, Sid Sound Designer and Binary files. *LOAD*SNDH* Select this option to load an SNDH file. The header information can now be edited. *LOAD*TRI-TVS* This option lets you load a song created with Animal Mine's Sid Sound Designer. SSD tunes are split into 2 files, the song data (TRI) and the instrument data (TVS). Once both files are loaded the header can then be edited just like an SNDH file. Note: SNDH-ED uses the very latest Sid replayer. *LOAD*BIN* This option is only really used for expert SNDH converters. Any binary music file can be loaded, but the file must use a set format/header. The format follows :- BIN+0 ; Initialisation routine BIN+4 ; Exit routine BIN+8 ; Play routine ........music data If you want more information how to use this option please drop me an email. <<*SAVE*>> Pretty self explanatory. Select this option to save your SNDH/SSD/binary file in SNDH v2 format. You can select the 'Pack' box to compress the SNDH using the Pack-Ice algorithm. Note: Pack-Ice can take quite a while to compress SNDH files, packing is indicated by the flashing logo. <<*ABOUT*>> Displays brief credits for SNDH-ED. <<*SAVE CONFIG*>> It's possible to save defaults in SNDH-ED. The options that can be saved are : Load type (SNDH or TRI-TVS or BIN) Pack (ON or OFF) Default Composer Default Year Default Ripper Default Converter Once selected, Save Config will store the above (*current*) variables. The defaults will be saved to a file called SNDHED.CFG , this must be resident in the same directory as the main SNDHED.PRG file. When SNDH-ED is loaded up both the 'load type' and 'pack' options will automatically be set to the values contained in the CFG file. The other defaults (Composer , Year, Ripper & Converter) will be set if either a TRI-TVS or Binary file is loaded. <<*EXIT*>> Exits SNDH-ED. ========== Data Entry ========== Quite easy really. Simply click on the desired box, edit the data then click off the box OR press 'return'. As mentioned earlier, SNDH-ED adds some new fields, these being YEAR and TIME. The TIME field lets you add the song's length to the header. If the song has sub-tunes then use the up and down arrow buttons to set the time for the desired sub tune. ============== SNDH Replayers ============== Atari ST / Falcon SND Player http://sndplayer.atari.org Jam http://cream.atari.org Mac XSC http://xsc.atari.org sc68 http://sc68.atari.org Windows Winjam http://cream.atari.org Deliplayer http://www.deliplayer.com sc68 http://sc68.atari.org Linux sc68 http://sc68.atari.org STsndplay http://www.nocrew.org ============= Compatibility ============= Tested on STFM 1040 1.02 TOS Mega STE 4MB 2.06 TOS and MiNT Falcon 030 4MB TOS Falcon 030 14MB 4.04 TOS and MiNT Falcon 060 66/16mhz, 14+256MB, MiNT ========= Thanks to ========= The Beta testers, Anders Eriksson & Gareth Morris. Also to C-Rem, Axe, BDC, Cal, GGn, Law, Ozk, Swe, Tao, Abyss, PND Dark Angel, Stefan Lindberg, Lotek Style, Defjam & Keops. ========= Revisions ========= v0.92 21/02/05 - Beta Version v1.00 03/03/05 - First Public Release v1.10 02/04/05 - Bug fix for double save v1.11 09/08/07 - Bug fix for SNDH load with odd header lengths http://phf.atari.org eof
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