Theta by quad [web]
_.,ÒËËÒ,._ :$$& _,sS$$P*ÊÐÐÊ*T$$Ss,_ .,_ : Q u a d ' 9 8 l$$l ,d$$Pý^ `øT$$b,,sSb `T$$b, `ùùùùùùùùù &$$: d$$P' `T$$$$$ø `$$$¿ _,Öy@SSS@yÖ,_:$$& l$$S S$$$I l$$S ,d$$Pýø```øýT$$$$$l $$$l l$$$$, ,$$$lÒy@SSS@yÖ,_ Ú$$$' `$$$$: l$$S ,,. S$$l$$b,...,d$$P$$Pýø```øýT$$b$$$I l$$& T$$b, T$$b ,d$$P `øÈ*T$$$P*¼Õ$$$' `$$$$$$, ,$$$l `T$$b,_ `ýø,d$$P' $$I l$$lT$$b,...,d$$P' `ÈT$$$S@%yy%@S$$$P¼`, ¯> Kenetic! À$$$, ,$$$& `È*T$$$P*¼ø` `^øýÐÐÐÐýø^` sS$b, `T$$b,...,d$$$$$,_ `""~` `øÈ*T$$$P*¼ø``ýÐÐüø ( info ) Oh dear. I'm tired. Very, very tired. Which explains why this intro is somewhat unfinished. Arrived WAY past the deadline and hopefully manages to stir up some juice in the audience. The way it wasn't supposed to be. Bugs remain, as does the code that dumps a shitload of garbage in the directory. I don't care right now. I will care in a couple of days. Watch out for the final! In the meantime, ignore any bugs you may find (no, they're not bugs, they're FEATURES). Addendum: This is the Less Ugly Compo Version :) .... It fixes a couple of the aesthetical and aural bugs. It still doesn't work with Win95 and with < 24mb memory, though. Also, the sound seems to screw up and skip sometimes on a couple of systems. Since it works fine with us, it's hard to fix...Forgive us. Also, currently our domain "quad98.net" doesn't seem to work. When you read this it should be fine again, though. Thanks to Goblin/Xtatic for the logo. He's really cool. And Australian. -- Sagacity ( major events in human history ) 1995: Quad arrives! The team consists of Sarix, Skin, Whizz-Kid, Necronomicon and Soundmeister. 1996: Quad tries to impress people at x96, but fails miserably. "Kamikaze" ends up in 8th place, out of 12. However, G-Day and Darth Vader seem to be impressed, and they join. After the summer, Sarix becomes an irc-freak and meets Morgue, who promptly joins. Feeling not at all defeated, Quad tries again at biz96! This time, Low Profile/Arcamax and Zest/Spirit try to boost the quality of the demo. It shows, because less people fall asleep during "Perception", and Quad brings home the 6th place prize: nothing. Necronomicon also enters the raytrace compo, and wins 3rd place. After this, we force Inopia to join Quad by threatening to beat him up on a regular basis. He accepts. Soundmeister had to go, together with Morgue, due to low activity. In the meantime, Darkxceed also joins. 1997: Barely recovered from last year's attempt at X, Quad tries to shock all people with "Addicted". Slight problem: Statix releases 303. The fact that our demo also crashes the partymachine didn't help either. No prize. Again. Necronomicon also enters the raytrace compo, and wins. Arzamas also wins the musiccompo with "Organic". Darkxceed ended up 9th with "Ya'r Mine". G-Day decides to join RBi, and leaves Quad. (which sucks) Just before Wired97, Quad foolishly decides to build a 64k intro. Extra coding muscle is needed, so Sagacity joins as a coder. Obviously, this didn't help, and we decide not to finish our 64k. After we saw JiZZ, we're glad we did. However, after seeing JiZZ on Jace's PC, Inopia decides to code a 64k intro together with Deadline/EFC. It is called "Phystix" and ends up in 4th place. No prizes. Once more. G-Day decides to rejoin Quad, while staying in RBi. (which rules) Arzamas leaves Quad, due to lack of time. And, (if you're still with us): Buckshag also joins Quad, as a graphics artist. He's now a coder. (we're just as confused as you are) We get a little fed up with not winning any prizes, so we decide to kick some ass. "Focus" is released at Biz97 and promptly wins 1st place. We are amused. Also, continuing their partycode adventure, Deadline/EFC and Inopia code "Onfris" - a "different" kind of 64k intro. Sagacity (you know, the coder) slaps together some music in 10 minutes, and the intro wins 2nd place. It has acquired cult status in The Netherlands. Necronomicon also enters the raytrace compo, and wins. Focus seemed to be a little out of focus on most computers, but a final version is quickly made. It only crashes at the end, now. (coders, can't live with them...period) [quad coders' meeting] Sagacity: "LowRes is coming up in 8 days." Inopia: "Oh, take these effects. Have fun." Sarix: "We'll never be able to produce a demo in 8 days!" After which "Process" won 1st place at LowRes97. Necronomicon doesn't enter the raytrace compo. Ever since Wired97, Deadline/EFC wanted to join. And since he has become a damn fine coder, he joins after LowRes. Hurrah. Darth Vader didn't do anything since "Addicted", so he left. We still didn't have a 2d-artist, though, so Cyclops joined! Then, when everybody is happily celebrating christmas, Aap/Acme asks Sagacity to code a demo for TheParty7. It is coded in two days (and thus not extremely optimized) but it's finished. Even Sarix and Inopia join in on the fun. It was then quickly sent to Aars (grin) where Multiplex/Sense didn't have any disks on him, so the demo didn't enter the compo. The demo WAS released, though, so everyone has seen it by now. It's called "Forever Drewli..ehr, Dreaming", by the way. 1998: Barely recovered from what was 1997, the posse decide to do a 64k out of sheer madness. Since every other Quad coder is busy doing BSP-Trees at some hotshot game-company (or simply too drunk to do anything...grin) Sagacity takes on full responsibility, but still manages to have Sarix and Inopia doing quite some work! Darkxceed even joins in on the fun with his 303-generator. Oh, how we like coding. The intro is called "Erratic", and it completely KICKED TBL'S ASS! :) ... It was the #1 intro at Ambience, and we really enjoyed winning. Again. (grin) Cyclops also hands over his picture and G-Day wins 1 of a total of 6 t-shirts with his .XM "Say Nice Things". Somewhere in April there's a SnelKootCompo (KwikKodeCompo) at #nlcoders. "Create a game in 100k", they say. Sagacity likes it. He wins with "Virtua Pong", which is as bad as it sounds. In 61k. Meanwhile, Buckshag is very busy with his game (which should kick some ass when it's released) so he leaves Quad to focus on that instead. We wish him good luck! Our homepage is online! G-Day seems to be as good at web-authoring as he is at composing (form your own opinion). You can find our homepage at <http://www.quad98.net>. Alternatively, point your browser at <http://kournikova.quad98.net> and have a laugh. After all that, somewhere in May, we force a couple of people to join us. Somewhat reluctantly, they add theirselves to the team! They are: Samsam, who's going to pixel more than is good for him and Breed, who's going to model more than is good for him. Obviously, there's no stopping us now! ( posse ) handle real name task characteristic breed hmhmhm dali modelling hungarian (ofzo?) cyclops arno vanbeginne art belgian darkxceed bart veenstra music fast deadline alex bartholomeus code vague fat pacifist art swedish (ofzo?) g-day franklin van velthuizen music sleepy inopia niels brouwers code alternative necronomicon duy nguyen modelling talented sagacity roy jacobs code strange samsam svein myhrer art norwegian sarix john-pierre verhagen code lactose-tolerant skin bart pustjens organizing huge to contact the posse, mail to: breed breed@quad98.net cyclops cyclops@quad98.net darkxceed darkxceed@quad98.net deadline deadline@quad98.net fat pacifist fat@quad98.net g-day gday@quad98.net inopia inopia@quad98.net necronomicon necronomicon@quad98.net sagacity sagacity@quad98.net samsam samsam@quad98.net sarix sarix@quad98.net skin skin@quad98.net really difficult e-mail addresses, these. also: visit our homepage at "http://www.quad98.net" . for general quad things, mail to skin . . for complaining about buggy code, mail to sarix . . for win32 problems, mail to sagacity . . for other things, mail to the others (go ahead, make our day!) . ( last batch of releases ) phystix.zip Intro: Phystix, at Wired'97 - 4th place onfris.zip Intro: Onfris, at Bizarre'97 - 2nd place armaged.zip Pic: Armageddon, by Necronomicon, Biz'97 - 1st place qd-focfn.zip Demo: Focus (final), at Bizarre'97 - 1st place qd-procs.zip Demo: Process, at LowRes'97 - 1st place qd-errat.zip Intro: Erratic, at Ambience'98 - 1st place qd-pong.zip Game: Virtua Pong, at SnelKootCompo2 - 1st place if you're hungry for more (haha) you can grab the above (and more) releases at our homepage "http://www.quad98.net" or at "ftp://skynet.stack.nl/pub/demos/quad" ( those group greets ) . do not think we are hindered by order . green,trepaan,tbl,universe,metabolic,cronix,SuccesS,s4b,nostalgia,jello, subsonic,tsd,fudge,image,symptom,metabolic,jinx,blup,tbe,tse,xtatic, new order,trancefusion,absence,kfmf,tmatic,fade,cheese,maroon,unknown, efc,tuhb,metabolic,analogue,astroidea,paranoid productions,metabolic and de kontvlokken posse. ( those personal greets ) Mucho gracias to Kenetic who's put quite some effort in doodling up that ascii-logo you can find at the top of this very document. ( troubleshooting ) what? our demo contains BUGS? you insult us, Sir. still, if it doesn't work, try booting with just HIMEM and your soundcard-drivers. if you then get a message saying you're going to get a fakemode, try running UniVBE as well, since your videocard does not have VESA 2.0 support as a default. you can get it from www.scitechsoft.com, I think. if it still doesn't work, wait for the final. (don't kill us) ( fun facts ) right now, I have absolutely no idea which facts I could tell you. and if I could, they probably wouldn't be funny. hm, maybe next time. ( closing words ) quad - we have explosi...the future has an attitu...oh, never mind.
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