Benitoite by TBC & Loonies [web]
____._ ___._ ___._ _/ |/__/ |/_____/ _|/___ _) _/ _ / \/ (_ \ \ \ / / /________\__________\__________\ - ---------------------------- - __._ _.____ _.____ _.____ _.__ ____._ ____._ _/ |/________\|_ \__\|_ \__\|_ \__\|__)__/ _ |/___/ __|/____ _) _/ / / / / / / / (_ __| (_____ (_ \ \ / / / / \ / / / / /_____\_____\________\________\___\______\______\_________\___________\ - -diP--------------------------------------------------------------uP!- - T B C & L O O N i E S B E N I T O I T E A 4K intro for the Evoke 2006 4k intro compo. Credits: Main code and direction: Mentor & Blueberry Synth code (kklangzeug): Gargaj / ümlaüt design Model, keyframing, scripting: Cheesy Music: Puryx Requirements: Graphics card with VS & PS 2.0 or better DirectX 9.0c December 2005 or newer (d3dx9_28.dll) Tools used for the development of this intro: RenderMonkey Lightwave kklangzeug editor by Gargaj & tsw Visual Studio Emacs grep Various home-made tools and of course, Crinkler Thanks to Dipswitch for the ascii art. P.S.: This intro is no more than a trivial application of the D3DXCreateRockSurfaceWithGlossyCrystalsFromFileInMemory function.
[ back to the prod ]